mirror of
https://git.code.sf.net/p/quake/quakeforge
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74 lines
908 B
R
74 lines
908 B
R
#include "Size.h"
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@implementation Size
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- (id) initWithComponents: (integer)w : (integer)h
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{
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self = [super init];
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width = w;
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height = h;
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return self;
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}
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- (id) initWithSize: (Size)aSize
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{
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self = [super init];
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if (!self || !aSize)
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return NIL;
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width = [aSize width];
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height = [aSize height];
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return self;
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}
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- (id) copy
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{
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local id myCopy = [super copy];
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if (!myCopy)
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myCopy = [[self class] alloc];
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return [myCopy initWithComponents: width : height];
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}
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- (id) width
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{
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return width;
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}
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- (id) height
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{
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return height;
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}
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- (void) setSize: (Size)aSize
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{
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width = [aSize width];
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height = [aSize height];
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}
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- (void) setWidth: (integer) w
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{
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width = w;
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}
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- (void) setHeight: (integer) h
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{
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height = h;
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}
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- (void) addSize: (Size)aSize
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{
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width += [aSize width];
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height += [aSize height];
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}
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- (void) subtractSize: (Size)aSize
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{
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width += [aSize width];
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height += [aSize height];
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}
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@end
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