quakeforge/libs/video/targets
2002-12-16 19:23:41 +00:00
..
.gitignore
context_sdl.c fix -sdl32 crashing on startup (vid_bitdepth init got lost) 2002-08-26 22:43:34 +00:00
context_x11.c stop lying about responding to Delete events 2002-11-06 17:09:01 +00:00
d_copy.S
dga_check.c
fbset.c big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
fbset_modes_l.l strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
fbset_modes_y.y fbdev stuff is now warnings clean, so all -Werror for it 2001-11-20 03:40:57 +00:00
in_common.c
in_event.c more cleanups 2002-01-12 05:32:21 +00:00
in_fbdev.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
in_null.c
in_sdl.c fix a silly pointed out by sixk@ifrance.com 2002-10-05 02:21:44 +00:00
in_svgalib.c Bug Fix, mouse didn't work in svga client.Fixed by closing the mouse before initing it due to vga_init initing the mouse when called 2002-09-30 23:16:20 +00:00
in_win.c big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
in_x11.c Whitespace. 2002-08-21 05:59:00 +00:00
joy.c More tweaks to joystick code. amp settings have a far greater effect now... 2001-12-30 06:08:24 +00:00
joy_linux.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
joy_null.c
joy_win.c win32 compile fixes 2002-11-08 23:13:52 +00:00
keys.c apply Kaare Slettnes' key name extention patch (Closes: #62) 2002-12-02 16:26:18 +00:00
Makefile.am move bi_keys from csqc to pr_keys in targets allowing the server to link 2002-08-21 02:25:51 +00:00
old_keys.c make the old keyname message a little clearer 2002-08-29 18:56:55 +00:00
pr_keys.c move bi_keys from csqc to pr_keys in targets allowing the server to link 2002-08-21 02:25:51 +00:00
qfgl_ext.c hopefully take care of glGetProcAddress type once and for all :) 2002-08-16 18:29:21 +00:00
vid.c beat sw gamma handling till GL works. after a fasion. it /looks/ like it was 2002-09-10 06:35:32 +00:00
vid_3dfxsvga.c big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
vid_common_gl.c More whitespace. 2002-10-10 19:32:19 +00:00
vid_common_sw.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
vid_common_sw32.c QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
vid_ext.c big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
vid_fbdev.c big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
vid_glx.c fix gl_stub so it works again and also get the gl functions being looked up 2002-12-10 15:30:16 +00:00
vid_mgl.c remove some dead code and a lot of unnecessary diffs 2002-12-11 16:45:40 +00:00
vid_null.c QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
vid_sdl.c beat sw gamma handling till GL works. after a fasion. it /looks/ like it was 2002-09-10 06:35:32 +00:00
vid_sdl32.c beat sw gamma handling till GL works. after a fasion. it /looks/ like it was 2002-09-10 06:35:32 +00:00
vid_sgl.c use int_val instead of value for vid_fullscreen 2002-09-30 03:31:22 +00:00
vid_svgalib.c remove vid_mode and the mode description commands 2002-12-16 19:23:41 +00:00
vid_wgl.c a couple of missed cleanups from the screen merge 2002-12-12 05:12:09 +00:00
vid_win.c clear key states on game start 2002-01-17 22:04:58 +00:00
vid_x11.c big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00