mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-11 21:31:30 +00:00
84dc73da2c
They happen to all pass, which is nice :)
185 lines
4.2 KiB
C
185 lines
4.2 KiB
C
#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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#include "QF/va.h"
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#include "getopt.h"
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#include "world.h"
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#include "QF/winding.h"
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#include "hulls.h"
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#define FloatCompare(a, b) (fabs (a - b) < 1e-5)
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#undef VectorCompare
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#define VectorCompare(x, y) \
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(FloatCompare (x[0], y[0]) && FloatCompare (x[1], y[1]) \
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&& FloatCompare (x[2], y[2]))
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typedef struct {
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const char *desc;
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hull_t *hull;
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struct {
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int num_portals;
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} expect;
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} test_t;
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test_t tests[] = {
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{"Three parallel planes 1",
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&hull_tpp1, { 3}},
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{"Three parallel planes 2",
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&hull_tpp2, { 3}},
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{"Three parallel planes with water",
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&hull_tppw, { 3}},
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{"Step 1",
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&hull_step1, { 5}},
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{"Covered Step",
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&hull_covered_step, { 9}},
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{"Step 2",
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&hull_step2, { 5}},
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{"Step 3",
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&hull_step3, { 5}},
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{"Ramp",
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&hull_ramp, { 4}},
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{"Simple Wedge",
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&hull_simple_wedge, { 3}},
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{"Hole",
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&hull_hole, {13}},
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{"ridge",
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&hull_ridge, { 8}},
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{"cave",
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&hull_cave, {14}},
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};
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#define num_tests (sizeof (tests) / sizeof (tests[0]))
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int verbose = 0;
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typedef struct portlist_s {
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struct portlist_s *next;
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clipport_t *portal;
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} portlist_t;
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static portlist_t *
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collect_portals (clipport_t *portal, portlist_t *portal_list)
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{
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portlist_t *p;
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if (!portal)
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return portal_list;
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for (p = portal_list; p; p = p->next)
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if (p->portal == portal)
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return portal_list;
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p = malloc (sizeof (portlist_t));
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p->portal = portal;
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p->next = portal_list;
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portal_list = p;
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portal_list = collect_portals (portal->next[0], portal_list);
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portal_list = collect_portals (portal->next[1], portal_list);
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return portal_list;
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}
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static int
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run_test (test_t *test)
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{
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const char *desc;
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int err = 0;
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static int output = 0;
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portlist_t *portal_list = 0;
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if (!test->hull->nodeleafs) {
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hull_t *hull = test->hull;
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int i, j;
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portlist_t *p;
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clipport_t *portal;
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clipleaf_t *leaf;
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int side;
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hull->nodeleafs = MOD_BuildBrushes (hull);
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for (i = hull->firstclipnode; i <= hull->lastclipnode; i++) {
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for (j = 0; j < 2; j++) {
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if (((hull->clipnodes[i].children[j] >= 0)
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!= (!hull->nodeleafs[i].leafs[j]))
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|| (hull->nodeleafs[i].leafs[j]
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&& (hull->nodeleafs[i].leafs[j]->contents
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!= hull->clipnodes[i].children[j]))) {
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printf ("bad nodeleaf %d %d\n", i, j);
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err = 1;
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}
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}
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if (hull->nodeleafs[i].leafs[0]
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&& (hull->nodeleafs[i].leafs[0]
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== hull->nodeleafs[i].leafs[1])) {
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printf ("bad nodeleaf %d %d\n", i, j);
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err = 1;
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}
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}
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if (err)
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goto nodeleaf_bail;
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for (i = hull->firstclipnode; i <= hull->lastclipnode; i++) {
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for (j = 0; j < 2; j++) {
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leaf = hull->nodeleafs[i].leafs[j];
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if (!leaf)
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continue;
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portal_list = collect_portals (leaf->portals, portal_list);
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}
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}
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for (i = 0, p = portal_list; p; i++, p = p->next) {
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if (!p->portal->winding || !p->portal->edges) {
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err = 1;
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printf ("portal with missing vertex/edge information\n");
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}
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}
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if (err)
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goto nodeleaf_bail;
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if (i != test->expect.num_portals) {
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err = 1;
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printf ("bad portal count: %d %d\n", test->expect.num_portals, i);
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goto nodeleaf_bail;
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}
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for (p = portal_list; p; p = p->next) {
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for (j = 0; j < 2; j++) {
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int found = 0;
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leaf = p->portal->leafs[j];
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for (portal = leaf->portals; portal;
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portal = portal->next[side]) {
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//printf("%p %d %p %p %p\n", p, j, leaf, portal, p->portal);
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side = portal->leafs[1] == leaf;
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if (!side && portal->leafs[0] != leaf) {
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printf ("mislinked portal\n");
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err = 1;
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}
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if (portal == p->portal)
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found = 1;
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}
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if (!found) {
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printf ("portal unreachable from leaf\n");
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err = 1;
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}
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}
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}
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}
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nodeleaf_bail:
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while (portal_list) {
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portlist_t *t = portal_list;
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portal_list = portal_list->next;
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free (t);
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}
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MOD_FreeBrushes (test->hull);
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if (test->desc)
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desc = va (0, "(%d) %s", (int)(long)(test - tests), test->desc);
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else
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desc = va (0, "test #%d", (int)(long)(test - tests));
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if (verbose >= 0 || err) {
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if (output)
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puts("");
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output = 1;
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printf ("%s: %s\n", !err ? "PASS" : "FAIL", desc);
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}
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return !err;
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}
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#include "main.c"
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