mirror of
https://git.code.sf.net/p/quake/quakeforge
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925300716b
It was added only because FitzQuake used it in its pre-bsp2 large-map support. That support has been hidden in bspfile.c for some time now. This doesn't gain much other than having one less type to worry about. Well tested on Conflagrant Rodent (the map that caused the need for mclipnode_t in the first place).
235 lines
5.3 KiB
C
235 lines
5.3 KiB
C
/*
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#FILENAME#
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#DESCRIPTION#
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Copyright (C) 2011 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2011/11/14
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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#ifdef HAVE_STRING_H
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#include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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#include <stdio.h>
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#include "QF/model.h"
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#include "QF/winding.h"
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#include "world.h"
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static clipport_t *
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alloc_portal (void)
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{
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return calloc (1, sizeof (clipport_t));
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}
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static void
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free_portal (clipport_t *portal)
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{
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FreeWinding (portal->winding);
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FreeWinding (portal->edges);
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free (portal);
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}
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static void
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remove_portal (clipport_t *portal, clipleaf_t *leaf)
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{
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clipport_t **p;
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int side;
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for (p = &leaf->portals; *p; p = &(*p)->next[side]) {
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side = (*p)->leafs[1] == leaf;
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if (*p == portal) {
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*p = portal->next[side];
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portal->next[side] = 0;
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break;
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}
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}
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}
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static clipleaf_t *
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alloc_leaf (void)
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{
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return calloc (1, sizeof (clipleaf_t));
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}
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static void
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free_leaf (clipleaf_t *leaf)
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{
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if (!leaf)
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return;
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while (leaf->portals) {
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clipport_t *portal = leaf->portals;
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int side = portal->leafs[1] == leaf;
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leaf->portals = portal->next[side];
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remove_portal (portal, portal->leafs[side ^ 1]);
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free_portal (portal);
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}
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free (leaf);
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}
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static void
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add_portal (clipport_t *portal, clipleaf_t *front, clipleaf_t *back)
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{
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portal->leafs[0] = front;
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portal->next[0] = front->portals;
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front->portals = portal;
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portal->leafs[1] = back;
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portal->next[1] = back->portals;
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back->portals = portal;
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}
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static clipleaf_t *
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carve_leaf (hull_t *hull, nodeleaf_t *nodeleafs, clipleaf_t *leaf, int num)
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{
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dclipnode_t *node;
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plane_t *plane;
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winding_t *winding, *fw, *bw;
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clipport_t *portal;
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clipport_t *new_portal;
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clipport_t *next_portal;
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clipleaf_t *other_leaf;
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clipleaf_t *new_leaf;
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plane_t clipplane;
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int side;
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if (num < 0) {
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// we've hit a leaf. all done
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leaf->contents = num;
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return leaf;
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}
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node = hull->clipnodes + num;
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plane = hull->planes + node->planenum;
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winding = BaseWindingForPlane (plane);
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for (portal = leaf->portals; portal; portal = portal->next[side]) {
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clipplane = hull->planes[portal->planenum];
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side = (portal->leafs[1] == leaf);
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if (side)
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PlaneFlip (&clipplane, &clipplane);
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winding = ClipWinding (winding, &clipplane, true);
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}
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new_leaf = alloc_leaf ();
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portal = leaf->portals;
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leaf->portals = 0;
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for (; portal; portal = next_portal) {
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side = (portal->leafs[1] == leaf);
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next_portal = portal->next[side];
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other_leaf = portal->leafs[!side];
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remove_portal (portal, other_leaf);
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DivideWinding (portal->winding, plane, &fw, &bw);
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if (!fw) {
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if (side)
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add_portal (portal, other_leaf, new_leaf);
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else
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add_portal (portal, new_leaf, other_leaf);
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continue;
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}
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if (!bw) {
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if (side)
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add_portal (portal, other_leaf, leaf);
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else
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add_portal (portal, leaf, other_leaf);
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continue;
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}
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new_portal = alloc_portal ();
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new_portal->planenum = portal->planenum;
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new_portal->winding = bw;
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FreeWinding (portal->winding);
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portal->winding = fw;
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if (side) {
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add_portal (portal, other_leaf, leaf);
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add_portal (new_portal, other_leaf, new_leaf);
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} else {
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add_portal (portal, leaf, other_leaf);
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add_portal (new_portal, new_leaf, other_leaf);
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}
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}
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new_portal = alloc_portal ();
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new_portal->planenum = node->planenum;
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new_portal->winding = winding;
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add_portal (new_portal, leaf, new_leaf);
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nodeleafs[num].leafs[0] = carve_leaf (hull, nodeleafs, leaf,
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node->children[0]);
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nodeleafs[num].leafs[1] = carve_leaf (hull, nodeleafs, new_leaf,
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node->children[1]);
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return 0;
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}
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nodeleaf_t *
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MOD_BuildBrushes (hull_t *hull)
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{
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int numnodes = hull->lastclipnode + 1;
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int i, j, side;
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nodeleaf_t *nodeleafs;
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clipleaf_t *root; // this will be carved into all the actual leafs
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nodeleafs = calloc (numnodes, sizeof (nodeleaf_t));
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root = alloc_leaf ();
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carve_leaf (hull, nodeleafs, root, hull->firstclipnode);
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for (i = 0; i < numnodes; i++) {
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for (j = 0; j < 2; j++) {
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clipleaf_t *leaf = nodeleafs[i].leafs[j];
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clipport_t *p;
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if (!leaf)
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continue;
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for (p = leaf->portals; p; p = p->next[side]) {
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side = p->leafs[1] == leaf;
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if (p->edges)
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continue;
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p->edges = WindingVectors (p->winding, 0);
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}
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}
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}
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return nodeleafs;
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}
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void
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MOD_FreeBrushes (hull_t *hull)
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{
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int i, j;
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int numnodes;
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if (!hull || !hull->nodeleafs)
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return;
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numnodes = hull->lastclipnode + 1;
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for (i = 0; i < numnodes; i++) {
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for (j = 0; j < 2; j++)
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free_leaf (hull->nodeleafs[i].leafs[j]);
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}
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free (hull->nodeleafs);
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hull->nodeleafs = 0;
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}
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