..
client
[client] Pre-cache temp entity data after clearing memory
2022-05-19 13:26:45 +09:00
evdev
[input] Use a single select call for all drivers
2021-09-26 15:11:07 +09:00
QF
[gamecode] Expose value_string as PR_Debug_ValueString
2022-09-14 19:23:59 +09:00
qw
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
win32
adivtab.h
alsa_funcs_list.h
[audio] Clean up alsa init and add error checking
2021-06-25 09:50:31 +09:00
anorm_dots.h
anorms.h
asm_draw.h
[sw] Clean up r_refdef and R_ViewChanged
2022-03-27 15:32:00 +09:00
asm_i386.h
block8.h
block16.h
bsearch.h
[util] Add fuzzy and reentrant bsearch
2021-06-01 18:53:53 +09:00
buildnum.h
compat.h
[util] Add fuzzy and reentrant bsearch
2021-06-01 18:53:53 +09:00
context_sdl.h
context_win.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
context_x11.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
d_iface.h
[renderer] Clean up some unwanted dependencies
2022-05-26 14:41:08 +09:00
d_ifacea.h
[renderer] Move particles over to simd
2021-12-24 06:45:13 +09:00
d_local.h
Remove some long dead cvars
2022-04-24 17:23:46 +09:00
dga_check.h
[video] Mark dga funcs as const when dga not available
2021-08-11 12:09:07 +09:00
exp.h
fbset.h
[vid] Fix non-utf8 circle-c in fbset
2022-04-13 10:35:40 +09:00
garbage.h
getopt.h
gib_buffer.h
gib_builtin.h
gib_classes.h
gib_execute.h
gib_function.h
gib_handle.h
gib_object.h
gib_parse.h
gib_process.h
gib_regex.h
gib_semantics.h
gib_thread.h
gib_tree.h
gib_vars.h
gl_warp_sin.h
in_win.h
in_x11.h
[x11] Split up in_x11_init into three stages
2021-11-21 21:22:11 +09:00
logos.h
Makemodule.am
[screen] Move some flags into screen.h
2022-03-09 09:31:22 +09:00
mod_internal.h
[renderer] Clean up some unwanted dependencies
2022-05-26 14:41:08 +09:00
net_dgrm.h
net_loop.h
net_udp.h
net_vcr.h
net_wins.h
netchan.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
netmain.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
noisetextures.h
old_keys.h
ops.h
pstdint.h
qfalloca.h
qfselect.h
[util] Wrap fd_set
2021-09-28 10:53:51 +09:00
qstring.h
quakeasm.h
[sw] Clean up use of vid.colormap8
2022-03-29 14:43:38 +09:00
quicksort.h
[util] Add fuzzy and reentrant bsearch
2021-06-01 18:53:53 +09:00
r_cvar.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
r_dynamic.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
r_internal.h
[model] Move visframe out of msurface_t
2022-05-22 16:38:50 +09:00
r_local.h
[renderer] Clean up some unwanted dependencies
2022-05-26 14:41:08 +09:00
r_scrap.h
r_shared.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
regex.h
rua_internal.h
[ruamoko] Allow scenes to be fetched by C code
2022-05-05 23:49:31 +09:00
sbar.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
scn_internal.h
[scene] Implement Hierarchy_Copy
2022-05-08 11:14:00 +09:00
skin_stencil.h
snd_internal.h
[sound] Add a function to set ambient sounds
2022-06-06 14:29:14 +09:00
sv_console.h
varrays.h
vgamodes.h
vid_gl.h
[renderer] Make screen capture support asynchronous operation
2022-04-01 01:01:53 +09:00
vid_internal.h
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
vid_sw.h
[renderer] Make screen capture support asynchronous operation
2022-04-01 01:01:53 +09:00
vid_vulkan.h
[vulkan] Use a buffer for entity transform and color data
2022-05-25 00:17:57 +09:00
vregset.h
winquake.h
world.h
[mode] Go back to using dclipnode_t everywhere
2022-05-19 15:16:53 +09:00