quakeforge/qw
Bill Currie e34f0178b6 Build GLSL clients for SDL.
Just about to do a release, and I realized windows users wouldn't have any
way of checking out the new renderer. I'll add wglsl when I get a chance to
do some testing.
2012-02-08 22:05:58 +09:00
..
include Avoid processing skins every frame. 2012-01-24 10:28:07 +09:00
source Build GLSL clients for SDL. 2012-02-08 22:05:58 +09:00
Makefile.am move the make dist stuff to the top level Makefile.am and get make dist to 2001-04-18 07:18:54 +00:00