quakeforge/libs
Bill Currie e2f545eb23 [vulkan] Wait on device idle before deleting models
This fixes the textures (and presumably mesh data) being deleted while
still in use. Oddly, the wait was needed in both brush and alias models
(I expected brush to always come first).
2021-04-03 01:14:44 +09:00
..
audio [win] Clean up a pile of messy externs 2021-03-31 10:36:30 +09:00
client [build] Get make distcheck working again 2021-03-29 17:35:30 +09:00
console [nq] Sort out some of the issues with keydest 2021-03-29 22:39:43 +09:00
entity [entity] Use _aligned_malloc etc for _WIN32 2021-04-02 21:02:14 +09:00
gamecode [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
gib [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
image [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
models [vulkan] Wait on device idle before deleting models 2021-04-03 01:14:44 +09:00
net [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
qw [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
ruamoko [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
util [sw] Fix some 32-bit assembly issues 2021-04-02 22:17:32 +09:00
video [vulkan] Skip values array for empty enum symtabs 2021-04-03 00:06:54 +09:00
Makemodule.am [entity] Start work on a new entity library 2021-03-09 11:39:41 +09:00