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gl_draw.c
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Massive whitespace cleanup.
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2012-05-22 08:23:22 +09:00 |
gl_dyn_lights.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
gl_dyn_part.c
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Use the Mersenne Twister for particles.
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2013-01-21 20:06:54 +09:00 |
gl_dyn_textures.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
gl_fog.c
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Do a bit of bound() usage auditing.
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2012-07-12 19:33:51 +09:00 |
gl_graph.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
gl_lightmap.c
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Support up to 128 dlights.
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2012-07-21 13:58:54 +09:00 |
gl_mod_alias.c
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Set up shadevector for gl alias models.
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2012-07-17 17:10:48 +09:00 |
gl_mod_iqm.c
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Factor out the blend palette creation.
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2012-05-19 00:34:15 +09:00 |
gl_mod_sprite.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
gl_rmain.c
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Move the call to R_SetFrustum to gl_R_SetupFrame.
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2012-07-03 16:08:12 +09:00 |
gl_rmisc.c
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Remove viddef in favor of vid in the renderers.
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2013-01-16 11:23:47 +09:00 |
gl_rsurf.c
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Handle alloca "correctly".
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2013-01-22 21:02:50 +09:00 |
gl_screen.c
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Fix scr_copyeverything in gl and glsl.
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2013-01-13 17:23:00 +09:00 |
gl_sky.c
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Rotate the skybox -90 degrees on the z axis (gl)
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2012-09-13 08:36:28 +09:00 |
gl_sky_clip.c
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Handle alloca "correctly".
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2013-01-22 21:02:50 +09:00 |
gl_textures.c
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Massive whitespace cleanup.
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2012-05-22 08:23:22 +09:00 |
gl_warp.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
Makefile.am
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Many distcheck fixes.
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2012-06-29 10:49:21 +09:00 |
namehack.h
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Start putting the pieces back together.
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2012-04-11 14:58:55 +09:00 |
qfgl_ext.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
vid_common_gl.c
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Massive whitespace cleanup.
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2012-05-22 08:23:22 +09:00 |
vtxarray.c
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Make some progress in getting static plugins to link.
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2012-04-11 14:58:54 +09:00 |