quakeforge/qw/include
2001-04-10 02:36:44 +00:00
..
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
adivtab.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
anorm_dots.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
anorms.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
asm_draw.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
block8.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
block16.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
bothdefs.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
bspfile.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
buildnum.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_cam.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_demo.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_ents.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_input.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_main.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_parse.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_pred.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_slist.h alpha code for master server queries 2001-04-03 05:48:24 +00:00
cl_tent.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
client.h cvars now sport a callback function that gets called whenever the cvar changes 2001-03-31 01:02:52 +00:00
commdef.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
context_x11.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
d_iface.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
d_ifacea.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
d_local.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
dga_check.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
draw.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
game.h merge and move quakefs.c into libQFutil where it belongs. at long last 2001-03-30 00:44:35 +00:00
gl_warp_sin.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
glquake.h reverting this for Mercury 2001-04-06 02:12:19 +00:00
hl.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
host.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
in_win.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
input.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
joystick.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
locs.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
logos.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
Makefile.am Merge cd. Doesn't dlopen different cd drivers or anything exciting... Yet. 2001-04-09 21:15:09 +00:00
model.h move mplane_t to qtypes.h so non-asm builds will build (so long as you're not 2001-04-10 02:36:44 +00:00
modelgen.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
msg_ucmd.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net.h qtypes.h: 2001-03-28 17:17:56 +00:00
pcx.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
pmove.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
progdefs.h qw-server builds, but dies a sad death. I REALLY REALLY NEED to clean up my 2001-02-28 22:44:38 +00:00
protocol.h alpha code for master server queries 2001-04-03 05:48:24 +00:00
qfgl_ext.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
quakeasm.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
r_dynamic.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
r_local.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
r_shared.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
render.h gl_draw.c: gl_lightmode now uses a callback. 2001-04-06 02:57:26 +00:00
sbar.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
screen.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
server.h cvars now sport a callback function that gets called whenever the cvar changes 2001-03-31 01:02:52 +00:00
skin.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
sound.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
spritegn.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
sv_pr_cmds.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
sv_progs.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
teamplay.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
texture.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
tga.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
vid.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
view.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
wad.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
winquake.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
world.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00