quakeforge/libs/video
Bill Currie e1e4bf5659 [vulkan] Up the light limit to 768
For now, at least (I have some ideas to possibly reduce the numbers and
also to avoid the need for actual limits). I've seen gmsp3v2 use over
500 lights at once (it has over 1300), and I spent too long figuring out
that weird light behavior was due to  the limit being hit and lights
getting dropped (and even longer figuring out that more weird behavior
was due to the lack of shadows and the world being too bright in the
first place).
2022-05-19 13:26:45 +09:00
..
renderer [vulkan] Up the light limit to 768 2022-05-19 13:26:45 +09:00
targets Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00