quakeforge/libs/video/targets
2002-08-28 07:44:58 +00:00
..
.gitignore
context_sdl.c fix -sdl32 crashing on startup (vid_bitdepth init got lost) 2002-08-26 22:43:34 +00:00
context_x11.c Nuke the screen saver code as it hasn't been needed since we stopped using 2002-08-21 02:10:47 +00:00
d_copy.S
dga_check.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
fbset.c memory allocation checking cleanup 2002-05-14 06:37:28 +00:00
fbset_modes_l.l strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
fbset_modes_y.y fbdev stuff is now warnings clean, so all -Werror for it 2001-11-20 03:40:57 +00:00
in_common.c we now compile and link with -fno-common. this cleans up the multiple, 2001-10-23 16:55:23 +00:00
in_event.c more cleanups 2002-01-12 05:32:21 +00:00
in_fbdev.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
in_null.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
in_sdl.c SDL-using targets are now aware if the cursor is in the window or not. in_snd_block now works for them. 2002-08-21 06:06:05 +00:00
in_svgalib.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
in_win.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
in_x11.c Whitespace. 2002-08-21 05:59:00 +00:00
joy.c More tweaks to joystick code. amp settings have a far greater effect now... 2001-12-30 06:08:24 +00:00
joy_linux.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
joy_null.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
joy_win.c win32 compile fixes 2002-01-19 20:45:45 +00:00
keys.c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
Makefile.am move bi_keys from csqc to pr_keys in targets allowing the server to link 2002-08-21 02:25:51 +00:00
old_keys.c two win32 fixes for gcc 3.1 2002-05-28 03:33:03 +00:00
pr_keys.c move bi_keys from csqc to pr_keys in targets allowing the server to link 2002-08-21 02:25:51 +00:00
qfgl_ext.c hopefully take care of glGetProcAddress type once and for all :) 2002-08-16 18:29:21 +00:00
vid.c QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
vid_3dfxsvga.c Move the signal handling code from video/targets/* to sys.c (I'm leaving 2002-08-20 23:04:57 +00:00
vid_common_gl.c rename gl_max_vaelements to gl_vaelements_max 2002-08-28 07:44:58 +00:00
vid_common_sw.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
vid_common_sw32.c QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
vid_ext.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
vid_fbdev.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
vid_glx.c Whitespace. 2002-08-21 05:59:00 +00:00
vid_mgl.c nuke msg_suppress_1 in favor of Sys_DPrintf 2002-08-27 18:05:59 +00:00
vid_null.c QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
vid_sdl.c Whitespace cleanups and some cruft removal. 2002-08-21 06:00:08 +00:00
vid_sdl32.c fix -sdl32 crashing on startup (vid_bitdepth init got lost) 2002-08-26 22:43:34 +00:00
vid_sgl.c Whitespace cleanups and some cruft removal. 2002-08-21 06:00:08 +00:00
vid_svgalib.c fix -x11 screenshots and remove some dead code 2002-08-21 04:58:47 +00:00
vid_wgl.c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
vid_win.c clear key states on game start 2002-01-17 22:04:58 +00:00
vid_x11.c d'oh, dunno why I did 8 bit that way, put /it/ back to the old shared buffer 2002-08-21 05:15:08 +00:00