quakeforge/tools/qfcc/source
Bill Currie e1a0c31e3f [qfcc] Encode the new vector types
Thanks to the size of the type encoding being explicit in the encoding,
anything that tries to read the encodings without expecting the width
will simply skip over the width, as it is placed after the ev type in
the encoding.

Any code that needs to read both the old encodings and the new can check
the size of the basic encodings to see if the width field is present.
2022-01-30 16:00:49 +09:00
..
.indent.pro indent whitespace cleanup. not perfect, but a bit more consistent now 2001-12-06 19:49:40 +00:00
class.c [qfcc] Add types for ivec3/4 and vec3/4 2022-01-30 10:54:07 +09:00
codespace.c [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
constfold.c [qfcc] Implement vector scaling for Ruamoko 2022-01-30 14:48:49 +09:00
cpp.c Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
dags.c [qfcc] Do not unalias temporary operands 2022-01-30 14:02:13 +09:00
debug.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
def.c [qfcc] Copy def reg into alias def 2022-01-24 18:31:53 +09:00
defspace.c [qfcc] Allow 0 sized highwater allocations in defspaces 2022-01-21 10:16:54 +09:00
diagnostic.c [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
disassemble.c [gamecode] Rename parm to param 2022-01-27 10:55:06 +09:00
dot.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
dot_dag.c [qfcc] Keep track of reachable dag nodes 2021-06-29 09:41:03 +09:00
dot_expr.c [qfcc] Implement dot and cross product for Ruamoko 2022-01-30 14:14:15 +09:00
dot_flow.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
dot_sblock.c [qfcc] Make it a little easier to see extra info 2021-12-27 14:15:51 +09:00
dot_type.c [gamecode] Rename ev_pointer to ev_ptr 2022-01-18 14:36:06 +09:00
dump_globals.c [qfcc] Encode the new vector types 2022-01-30 16:00:49 +09:00
dump_lines.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
dump_modules.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
dump_strings.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
emit.c [qfcc] "Use" the correct operands 2022-01-23 00:59:38 +09:00
expr.c [qfcc] Add support for horizontal vector ops 2022-01-30 10:56:15 +09:00
expr_assign.c [qfcc] Add support for horizontal vector ops 2022-01-30 10:56:15 +09:00
expr_binary.c [qfcc] Implement vector scaling for Ruamoko 2022-01-30 14:48:49 +09:00
expr_bool.c [gamecode] Add ev_ushort and partial support 2022-01-18 22:08:37 +09:00
expr_compound.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
expr_obj.c [qfcc] Rework the functionality of address expressions 2022-01-25 23:39:17 +09:00
flow.c [qfcc] Rework the functionality of address expressions 2022-01-25 23:39:17 +09:00
function.c [qfcc] Add types for ivec3/4 and vec3/4 2022-01-30 10:54:07 +09:00
grab.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
idstuff.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
linker.c [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
Makemodule.am Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
method.c [gamecode] Rename MAX_PARMS to PR_MAXPARAMS 2022-01-23 14:17:25 +09:00
obj_file.c [qfcc] Remove the def sorting (reverts 9a08a51ebd) 2022-01-27 16:43:43 +09:00
obj_type.c [qfcc] Encode the new vector types 2022-01-30 16:00:49 +09:00
opcodes.c [qfcc] Add types for ivec3/4 and vec3/4 2022-01-30 10:54:07 +09:00
options.c [qfcc] Define __RUAMOKO__ as 2 for Ruamoko ISA 2022-01-30 14:22:05 +09:00
pragma.c [qfcc] Add pragma to control warning promotion 2022-01-25 22:15:28 +09:00
qc-lex.l [qfcc] Implement dot and cross product for Ruamoko 2022-01-30 14:14:15 +09:00
qc-parse.y [qfcc] Implement vector scaling for Ruamoko 2022-01-30 14:48:49 +09:00
qfcc.c [gamecode] Rename parm to param 2022-01-27 10:55:06 +09:00
qfpreqcc Better handling of progs.dat and line numbers. 2012-11-15 15:04:51 +09:00
qfprogs.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
qp-lex.l [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
qp-parse.y [qfcc] Add support for horizontal vector ops 2022-01-30 10:56:15 +09:00
reloc.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
shared.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
statements.c [qfcc] Implement vector scaling for Ruamoko 2022-01-30 14:48:49 +09:00
strpool.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
struct.c [qfcc] Add types for ivec3/4 and vec3/4 2022-01-30 10:54:07 +09:00
stub.c [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
switch.c [qfcc] Rework the functionality of address expressions 2022-01-25 23:39:17 +09:00
symtab.c [qfcc] Improve handling of type names as variables 2022-01-19 23:17:49 +09:00
type.c [qfcc] Encode the new vector types 2022-01-30 16:00:49 +09:00
value.c [qfcc] Shorten type_function and type_pointer names 2022-01-18 22:34:52 +09:00