.. |
.gdbinit
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better progs access error checking and cleanups resulting from it. Fixes
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2001-03-27 03:57:17 +00:00 |
.gitignore
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Add gitignore for qw-master and qw-master.exe.
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2001-09-19 00:06:56 +00:00 |
.indent.pro
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
cl_cam.c
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replace all VectorSubtract (vec3_origin, ... and
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2003-09-03 22:17:04 +00:00 |
cl_chat.c
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Added llist.[ch], a set of general-purpose linked list routines. Added
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2003-07-18 06:27:26 +00:00 |
cl_cmd.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_cvar.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_demo.c
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don't record frame times until we've actually `started' the demo (ie, don't
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2003-08-13 21:53:40 +00:00 |
cl_ents.c
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mask off non-light bits from effects in CL_NewDlight as EF_FLAG1 etc
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2003-12-02 23:42:09 +00:00 |
cl_input.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_main.c
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more rua cleanups: now just one init function to call (it calls the rest)
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2004-01-16 07:03:58 +00:00 |
cl_ngraph.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_parse.c
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disable the "don't download sounds with -nosound" feature until I get
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2004-01-08 01:02:35 +00:00 |
cl_pred.c
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Code style, people. Love it or leave it!
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2003-03-21 21:25:44 +00:00 |
cl_screen.c
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nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
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2003-09-04 18:59:39 +00:00 |
cl_skin.c
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Code style, people. Love it or leave it!
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2003-03-21 21:25:44 +00:00 |
cl_slist.c
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nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
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2003-05-23 17:17:01 +00:00 |
cl_sys_sdl.c
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
cl_sys_unix.c
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
cl_sys_win.c
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
cl_tent.c
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temporary hack to avoid crashing when s_explod.mdl isn't precached but
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2004-01-17 07:14:42 +00:00 |
cl_view.c
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rename cl_overlay_gravity to cl_scoreboard_gravity, rename the hud/sbar,
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2003-05-09 20:30:50 +00:00 |
com.c
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rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
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2003-02-14 19:46:07 +00:00 |
crudefile.c
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nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
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2003-05-23 17:17:01 +00:00 |
game.c
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work towards a more secure qfs
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2003-02-14 22:36:10 +00:00 |
locs.c
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nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
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2003-05-23 17:17:01 +00:00 |
Makefile.am
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several libs can now get built as dlls in windows: console, gamecode,
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2004-01-19 07:47:41 +00:00 |
master.c
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remove a whole swath of potential buffer overflows by removing the buffer.
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2003-08-05 01:45:52 +00:00 |
msg_ucmd.c
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_packetlog.c
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nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
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2003-05-23 17:17:01 +00:00 |
net_svc.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
pmove.c
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rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
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2003-08-08 15:25:53 +00:00 |
pmovetst.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sbar.c
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fix misplaced [ ] in teamplay mode
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2003-09-24 02:24:30 +00:00 |
sdl_link.c
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make qf gcc 3.3 clean
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2003-04-17 00:01:48 +00:00 |
skin.c
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nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
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2003-09-04 18:59:39 +00:00 |
sv_ccmds.c
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add PR_PushFrame and PR_PopFrame so temp strings are easy to use for
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2004-01-05 07:10:32 +00:00 |
sv_demo.c
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remove a whole swath of potential buffer overflows by removing the buffer.
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2003-08-05 01:45:52 +00:00 |
sv_ents.c
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get server clients updated properly
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2003-08-21 20:35:36 +00:00 |
sv_gib.c
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mindHog's qfpython patch. GIB info string event callbacks and a compile fix
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2003-05-16 16:17:24 +00:00 |
sv_init.c
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new internal printf engine for progs, mostly thanks to Deek.
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2004-01-04 07:42:43 +00:00 |
sv_main.c
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
sv_move.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sv_nchan.c
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better command output redirection handling: maplist over rcon should show
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2003-11-21 06:09:21 +00:00 |
sv_phys.c
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better command output redirection handling: maplist over rcon should show
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2003-11-21 06:09:21 +00:00 |
sv_pr_cmds.c
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move the OO runtime support code from libQFgamecode to libQFruamoko where
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2004-01-16 08:02:31 +00:00 |
sv_pr_qwe.c
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fix a missing terminator found by Grievre
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2004-01-15 23:05:56 +00:00 |
sv_progs.c
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more rua cleanups: now just one init function to call (it calls the rest)
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2004-01-16 07:03:58 +00:00 |
sv_send.c
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Added the missing null terminator for a reliable message send.
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2004-01-05 00:25:58 +00:00 |
sv_sys_unix.c
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allow the server to run when there's no input
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2003-04-16 15:43:55 +00:00 |
sv_sys_win.c
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remove redundant calls to COM_InitArgv
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2003-09-22 23:17:47 +00:00 |
sv_user.c
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move to using a hash table for builtin number -> builtin lookup so sparse
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2004-01-06 05:51:09 +00:00 |
teamplay.c
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nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
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2003-05-23 17:17:01 +00:00 |
world.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
worlda.S
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include/QF header cleanup. including config.h (or any file from include) is
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2001-05-31 05:33:13 +00:00 |