quakeforge/libs/video/renderer
Bill Currie e10b084d36 [vulkan] Generate parse data for new render pass structs
There's still a lot of work to do, but the basics are in. The spec will
be parsed into info structs that can then be further processed to
generate all the actual structs, generally making things a little less
timing dependent (eg, image view info refers to its image by name).

The new render pass and subpass structs have their names mangled for now
until I can switch over to the new system.
2023-02-14 15:14:45 +09:00
..
gl [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
glsl [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
sw [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
vulkan [vulkan] Generate parse data for new render pass structs 2023-02-14 15:14:45 +09:00
crosshair.c [renderer] Make cross hair data easier to see in code 2022-11-18 11:11:38 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [vulkan] Generate parse data for new render pass structs 2023-02-14 15:14:45 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_billboard.c [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
r_bsp.c [sw] Take advantage of the ECS for edge rendering 2022-10-25 19:36:09 +09:00
r_cvar.c [vid] Remove console view from viddef_t 2022-09-21 17:31:18 +09:00
r_draw.c [console] Resurrect console scaling 2022-11-14 09:49:13 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_ent.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
r_fog.c [renderer] Fix some non-static linking issues 2022-03-09 06:55:31 +09:00
r_graph.c [renderer] Improve time graph display 2022-12-02 10:52:16 +09:00
r_init.c [plugin] Ensure plugins get unloaded during shutdown 2022-05-12 20:58:39 +09:00
r_iqm.c [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
r_light.c [renderer] Move r_framecount update out of render_scene 2023-01-16 00:38:43 +09:00
r_main.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
r_part.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_progs.c [renderer] Don't mark made pics as cached 2022-12-14 12:40:14 +09:00
r_scrap.c [renderer] Use better heuristics for scrap allocation 2022-09-20 19:32:49 +09:00
r_screen.c [vulkan] Clean up some unnecessary interface functions 2023-01-19 12:58:02 +09:00
r_sprite.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
vid_common.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
vid_render_gl.c [renderer] Make the core of SCR_UpdateScreen dynamic 2023-01-19 11:10:48 +09:00
vid_render_glsl.c [renderer] Make the core of SCR_UpdateScreen dynamic 2023-01-19 11:10:48 +09:00
vid_render_sw.c [renderer] Make the core of SCR_UpdateScreen dynamic 2023-01-19 11:10:48 +09:00
vid_render_vulkan.c [vulkan] Clean up some unnecessary interface functions 2023-01-19 12:58:02 +09:00