mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-29 23:52:22 +00:00
fc907e232f
This brings the alsa driver in line with the jack render (progress towards #16), but breaks most of the other drivers (for now: one step at a time). The idea is that once the pull model is working for at least one other target, the jack renderer can become just another target like it should have been in the first place (but I needed to get the pull model working first, then forgot about it). Correct state checking is not done yet, but testsound does produce what seems to be fairly good sound when it starts up correctly (part of the state checking (or lack thereof), I imagine).
200 lines
4.7 KiB
C
200 lines
4.7 KiB
C
/*
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snd_mem.c
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sound caching
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <samplerate.h>
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/sound.h"
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#include "QF/sys.h"
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#include "QF/qendian.h"
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#include "QF/quakefs.h"
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#include "compat.h"
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#include "snd_internal.h"
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typedef struct {
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float *data;
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int size;
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int pos;
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} snd_null_state_t;
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static void
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check_buffer_integrity (sfxbuffer_t *sc, int width, const char *func)
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{
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byte *x = (byte *) sc->data + sc->length * width;
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if (memcmp (x, "\xde\xad\xbe\xef", 4))
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Sys_Error ("%s screwed the pooch %02x%02x%02x%02x", func,
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x[0], x[1], x[2], x[3]);
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}
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void
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SND_Resample (sfxbuffer_t *sc, float *data, int length)
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{
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int outcount;
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double stepscale;
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wavinfo_t *info = sc->sfx->wavinfo (sc->sfx);
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snd_t *snd = sc->sfx->snd;
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int inrate = info->rate;
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int outwidth;
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SRC_DATA src_data;
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stepscale = (double) snd->speed / inrate;
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outcount = length * stepscale;
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src_data.data_in = data;
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src_data.data_out = sc->data + sc->head * sc->channels;
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src_data.input_frames = length;
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src_data.output_frames = outcount;
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src_data.src_ratio = stepscale;
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src_simple (&src_data, SRC_LINEAR, sc->channels);
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outwidth = info->channels * sizeof (float);
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check_buffer_integrity (sc, outwidth, __FUNCTION__);
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}
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static int
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snd_read (sfxstream_t *stream, float *data, int frames)
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{
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snd_null_state_t *state = (snd_null_state_t *) stream->state;
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int channels = stream->buffer.channels;
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int framesize = channels * sizeof (float);
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int count;
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int read = 0;
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while (frames) {
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if (state->pos == state->size) {
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state->size = stream->ll_read (stream, &state->data);
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if (state->size <= 0)
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return state->size;
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state->pos = 0;
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}
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count = frames;
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if (count > state->size - state->pos)
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count = state->size - state->pos;
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memcpy (data, state->data + state->pos * channels, count * framesize);
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state->pos += count;
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frames -= count;
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read += count;
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data += count * channels;
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}
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return read;
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}
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static int
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snd_resample_read (sfxstream_t *stream, float *data, int frames)
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{
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int inrate = stream->wavinfo.rate;
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double ratio = (double) stream->sfx->snd->speed / inrate;
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return src_callback_read (stream->state, ratio, frames, data);
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}
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static int
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snd_seek (sfxstream_t *stream, int pos)
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{
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int res = stream->ll_seek (stream, pos);
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if (stream->read == snd_resample_read) {
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src_reset (stream->state);
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} else {
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snd_null_state_t *state = (snd_null_state_t *) stream->state;
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state->size = 0;
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state->pos = 0;
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}
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return res;
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}
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void
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SND_SetupResampler (sfxbuffer_t *sc, int streamed)
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{
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double stepscale;
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wavinfo_t *info = sc->sfx->wavinfo (sc->sfx);
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snd_t *snd = sc->sfx->snd;
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int inrate = info->rate;
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stepscale = (double) snd->speed / inrate;
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sc->sfx->length = info->frames * stepscale;
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if (info->loopstart != (unsigned int)-1)
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sc->sfx->loopstart = info->loopstart * stepscale;
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else
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sc->sfx->loopstart = (unsigned int)-1;
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sc->channels = info->channels;
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if (streamed) {
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int err;
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sfxstream_t *stream = sc->sfx->data.stream;
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if (snd->speed == inrate) {
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stream->state = calloc (sizeof (snd_null_state_t), 1);
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stream->read = snd_read;
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} else {
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stream->state = src_callback_new (stream->ll_read,
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SRC_LINEAR, info->channels,
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&err, stream);
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stream->read = snd_resample_read;
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}
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stream->seek = snd_seek;
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}
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}
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void
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SND_PulldownResampler (sfxstream_t *stream)
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{
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if (stream->read == snd_resample_read) {
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src_delete (stream->state);
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} else {
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free (stream->state);
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}
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}
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void
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SND_Convert (byte *idata, float *fdata, int frames, int channels, int width)
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{
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int i;
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if (width == 1) {
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for (i = 0; i < frames * channels; i++)
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*fdata++ = (*idata++ - 0x80) / 128.0;
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} else if (width == 2) {
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short *id = (short *) idata;
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for (i = 0; i < frames * channels; i++)
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*fdata++ = *id++ / 32768.0;
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}
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}
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