quakeforge/tools/qfbsp/include/options.h
Bill Currie 4028590240 [qfbsp] Add an option to extract models to C
Probably not a good idea for large maps, but handy for generating C
structs for small test maps. Does not include vertices or surfaces, just
the bsp tree itself for now.
2023-08-15 17:20:45 +09:00

72 lines
1.7 KiB
C

/*
options.h
command line options handling
Copyright (C) 2002 Bill Currie
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef qfbsp_options_h
#define qfbsp_options_h
#include "QF/qtypes.h"
/** \defgroup qfbsp_options Command-line Options Parsing
\ingroup qfbsp
*/
///@{
typedef struct {
int verbosity; // 0=silent
bool drawflag;
bool notjunc;
bool nofill;
bool noclip;
bool onlyents;
bool portal;
bool info;
bool extract;
bool extract_textures;
bool extract_entities;
bool extract_hull;
bool extract_model;
bool smart_leak;
bool usehulls;
bool watervis;
int hullnum;
int subdivide_size;
char *mapfile;
char *bspfile;
char *portfile;
char *pointfile;
char *hullfile;
char *output_file;
const char *wadpath;
} options_t;
extern options_t options;
int DecodeArgs (int argc, char **argv);
extern const char *this_program;
///@}
#endif//qfbsp_options_h