quakeforge/libs/client
Bill Currie deff95f490 [client] Merge chase camera and much of input
Handling of view angles is a little hacky at the moment, but this gets
the chase camera code and most of the common input code into one place,
which will make cleaning up the camera code much easier.
2022-02-22 15:51:28 +09:00
..
cl_chase.c [client] Merge chase camera and much of input 2022-02-22 15:51:28 +09:00
cl_effects.c [particles] Merge particle spawning into client 2021-12-24 06:45:13 +09:00
cl_entities.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
cl_input.c [client] Merge chase camera and much of input 2022-02-22 15:51:28 +09:00
cl_particles.c [client] Clean up a stray reference to the renderer 2021-12-24 06:45:13 +09:00
cl_temp_entities.c [scene] Make transforms owned by the scene 2022-02-14 20:01:36 +09:00
default_input.plist [client] Add bindings for load and quickload in demos 2021-12-24 06:45:13 +09:00
locs.c [particles] Merge particle spawning into client 2021-12-24 06:45:13 +09:00
Makemodule.am [client] Merge chase camera and much of input 2022-02-22 15:51:28 +09:00
old_keys.c [client] Block binding of the escape key 2021-11-28 23:22:11 +09:00