quakeforge/libs/audio
Bill Currie deab21cb4b [sound] Move stream buffers into locked memory
Streams are the easy one as they were never in the cache. As a side
effect, sfxstream_t is much smaller as it no longer has the buffer
embedded in the struct.
2022-06-04 18:45:11 +09:00
..
renderer [sound] Move stream buffers into locked memory 2022-06-04 18:45:11 +09:00
targets [sound] Initialize snd_alive_time on connection to JACK 2022-06-03 20:01:34 +09:00
test [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cd.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cd_file.c [quakefs] Add a data parameter to gamedir callbacks 2022-06-04 16:06:04 +09:00
cd_linux.c [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
cd_sdl.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cd_sgi.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cd_win.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cd_xmms.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
Makemodule.am [audio] Get testsound working again 2021-06-21 16:40:40 +09:00
snd.c [sound] Clean up the public API 2022-06-03 15:20:41 +09:00
snd_progs.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00