quakeforge/include/qw
Bill Currie dea2f48477 Move entity_state_t into client/entities.h
Also, start working on the shared entity manager.
2012-07-05 09:39:16 +09:00
..
bothdefs.h Nuke UNALIGNED_OK. 2012-06-15 22:02:17 +09:00
msg_backbuf.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
msg_ucmd.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
pmove.h Make simple gravity acceleration framerate independent. 2012-04-28 14:54:58 +09:00
protocol.h Move entity_state_t into client/entities.h 2012-07-05 09:39:16 +09:00