quakeforge/libs
Bill Currie de974fdd3f [gamecode] Add format for addressing modes and use in return
This fixes Ruamoko's return format string. It looks like it's producing
the correct address (but doesn't show all the information it should),
but the rest of the debug code needs work locals.
2022-01-27 13:29:38 +09:00
..
audio [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
client [build] Clean up a pile of distcheck issues 2021-12-24 06:45:13 +09:00
console [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
gamecode [gamecode] Add format for addressing modes and use in return 2022-01-27 13:29:38 +09:00
gib [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [input] Get single axis info for unbound devices 2021-12-24 06:45:13 +09:00
models [math] Clean up vector component operations 2022-01-02 01:15:17 +09:00
net [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
scene [scene] Provide direct access to the world matrix 2021-12-24 06:45:13 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [math] Add some bit-op functions 2022-01-23 13:47:14 +09:00
video [gamecode] Add a data pointer passed to builtin functions 2022-01-24 00:20:05 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00