quakeforge/libs/scene/test
Bill Currie de786ce197 [scene] Use hierref_t instead of transform_t in hierarchy
Hierarchies are now much closer to being more general in that they are
not tied to 3d transforms. This is a major step to moving the whole
entity/transform system into an ECS.
2022-10-22 13:04:07 +09:00
..
Makemodule.am [scene] Start work on a full-on ECS system 2022-10-16 18:29:25 +09:00
test-components.c [scene] Add has/get component functions 2022-10-21 19:12:20 +09:00
test-hierarchy.c [scene] Use hierref_t instead of transform_t in hierarchy 2022-10-22 13:04:07 +09:00
test-registry.c [scene] Add has/get component functions 2022-10-21 19:12:20 +09:00