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Bill Currie ddd7989b85 turns out I was wrong about how U_REMOVE gets into an update packet (thanks
Rhamph) but the change from short to int in words does a nice bit to the
speed.
2001-10-29 21:46:00 +00:00
debian debian/ updates -- I thought I'd already checked this in. 2001-10-17 21:35:24 +00:00
doc ignore some more files at the request of Gb] 2001-10-21 01:38:32 +00:00
include more externs cleaned up 2001-10-29 17:46:03 +00:00
libs this should fix the skating statues 2001-10-29 19:38:20 +00:00
nq more externs cleaned up 2001-10-29 17:46:03 +00:00
qw turns out I was wrong about how U_REMOVE gets into an update packet (thanks 2001-10-29 21:46:00 +00:00
RPM bring back libQFjs 2001-10-16 15:38:50 +00:00
tools more externs cleaned up 2001-10-29 17:46:03 +00:00
.gitignore ignore some more files at the request of Gb] 2001-10-21 01:38:32 +00:00
acconfig.h added compile switch to cygwin-mingw32 and added win32 defs 2001-10-21 21:20:59 +00:00
acinclude.m4 cat /usr/share/aclocal/xmms.m4 >> acinclude.m4 for those without xmms.m4 2001-10-05 20:16:22 +00:00
bootstrap INSTALL: 2001-10-08 03:41:23 +00:00
configure.ac more externs cleaned up 2001-10-29 17:46:03 +00:00
COPYING
INSTALL INSTALL: 2001-10-08 03:41:23 +00:00
Makefile.am
NEWS
quakeforge-config.in
quakeforge.lsm.in put the .lsm file in the top level 2001-10-11 05:10:46 +00:00
README.cygwin touch ups 2001-10-21 21:23:05 +00:00
TODO - more TODO changes :) 2001-10-11 17:19:19 +00:00

NOTE: this method was determined in windows98, if it doesn't work for your
system, let us know.

Also lets us know if it does.

email: quake-user@lists.sourceforge.net
IRC: irc.openprojects.net #quakeforge
==========================================================================

WARNING: QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) quakeforge bins you will need to download and build
libtools and SDL sources, in that order.

You will also need 3 headers from the Microsoft Directx SDK.
ddraw.h dinput.h dsound.h
Put them in your /usr/include/w32api dir
 
Obtain libtool source from www.gnu.org (good place to get to know), and when you 
configure libtool please ensure you use --prefix=/usr otherwise you will
have problems.

Obtain SDL source from www.libsdl.org. You do not need the SDL mingw file, it is
just a bunch of docs and test source. 

Once both are built and installed, then you can start.

in quakeforge run
./bootstrap
./configure --program-prefix= --disable-oss --host=i386-mingw32 --build=i386-cygwin --target=i386-ming32 --disable-Werror
make
make install

goto the /usr/local/bin directory and copy the qw-* and nq-* files 
to your dos quake dir

NOTE: due to bugs in the Directx8 SDK header files you will need 
--disable-Werror on the configure command line. This may also be the 
case with earlier Directx SDK's but it hasn't been tested. 

Let us know how you go.


Chris Ison (WildCode) for Quakeforge