quakeforge/tools/Forge/Bundles/MapEdit/XYView.m

1401 lines
26 KiB
Objective-C

#include "XYView.h"
#include "ZView.h"
#include "CameraView.h"
#include "Clipper.h"
#include "QuakeEd.h"
#include "Map.h"
#include "Entity.h"
#include "PopScrollView.h"
id xyview_i;
id scrollview_i, gridbutton_i, scalebutton_i;
vec3_t xy_viewnormal; // v_forward for xy view
float xy_viewdist; // clip behind this plane
@implementation XYView
/*
==================
initWithFrame:
==================
*/
- initWithFrame:(NSRect)frameRect
{
[super initWithFrame:frameRect];
[self allocateGState];
realbounds = NSMakeRect (0,0,0,0);
gridsize = 16;
scale = 1.0;
xyview_i = self;
xy_viewnormal[2] = -1;
xy_viewdist = -1024;
//
// initialize the pop up menus
//
scalebutton_i = [[NSPopUpButton alloc] init];
[scalebutton_i setTarget: self];
[scalebutton_i setAction: @selector(scaleMenuTarget:)];
[scalebutton_i addItemWithTitle: @"12.5%"];
[scalebutton_i addItemWithTitle: @"25%"];
[scalebutton_i addItemWithTitle: @"50%"];
[scalebutton_i addItemWithTitle: @"75%"];
[scalebutton_i addItemWithTitle: @"100%"];
[scalebutton_i addItemWithTitle: @"200%"];
[scalebutton_i addItemWithTitle: @"300%"];
[scalebutton_i selectItemAtIndex: 4];
gridbutton_i = [[NSPopUpButton alloc] init];
[gridbutton_i setTarget: self];
[gridbutton_i setAction: @selector(gridMenuTarget:)];
[gridbutton_i addItemWithTitle: @"grid 1"];
[gridbutton_i addItemWithTitle: @"grid 2"];
[gridbutton_i addItemWithTitle: @"grid 4"];
[gridbutton_i addItemWithTitle: @"grid 8"];
[gridbutton_i addItemWithTitle: @"grid 16"];
[gridbutton_i addItemWithTitle: @"grid 32"];
[gridbutton_i addItemWithTitle: @"grid 64"];
[gridbutton_i selectItemAtIndex: 4];
// initialize the scroll view
scrollview_i = [[PopScrollView alloc]
initWithFrame: frameRect
button1: scalebutton_i
button2: gridbutton_i
];
[scrollview_i setLineScroll: 64];
[scrollview_i setAutoresizingMask: (NSViewWidthSizable | NSViewHeightSizable)];
// link objects together
[scrollview_i setDocumentView: self];
RELEASE (scrollview_i);
return scrollview_i;
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- setModeRadio: m
{ // this should be set from IB, but because I toss myself in a popscrollview
// the connection gets lost
mode_radio_i = m;
[mode_radio_i setTarget: self];
[mode_radio_i setAction: @selector(drawMode:)];
return self;
}
- drawMode: sender
{
drawmode = [sender selectedColumn];
[quakeed_i updateXY];
return self;
}
- setDrawMode: (drawmode_t)mode
{
drawmode = mode;
[mode_radio_i selectCellAtRow:0 column: mode];
[quakeed_i updateXY];
return self;
}
- (float)currentScale
{
return scale;
}
/*
v
*/
- setOrigin: (NSPoint *)pt scale: (float)sc
{
NSRect sframe;
NSRect newbounds;
//
// calculate the area visible in the cliprect
//
scale = sc;
sframe = [[self superview] frame];
newbounds = [[self superview] frame];
newbounds.origin = *pt;
newbounds.size.width /= scale;
newbounds.size.height /= scale;
sframe.size.width /= scale;
sframe.size.height /= scale;
//
// union with the realbounds
//
newbounds = NSUnionRect (realbounds, newbounds);
//
// redisplay everything
//
//XXX[quakeed_i disableDisplay];
//
// size this view
//
[self setBoundsSize: newbounds.size];
[self setBoundsOrigin: newbounds.origin];
//XXX[self moveTo: newbounds.origin.x : newbounds.origin.y];
//
// scroll and scale the clip view
//
[[self superview] setBoundsSize: sframe.size];
[[self superview] setBoundsOrigin: *pt];
//XXX[quakeed_i reenableDisplay];
[scrollview_i display];
return self;
}
- centerOn: (vec3_t)org
{
NSRect sbounds;
NSPoint mid, delta;
sbounds = [[xyview_i superview] bounds];
mid.x = sbounds.origin.x + sbounds.size.width/2;
mid.y = sbounds.origin.y + sbounds.size.height/2;
delta.x = org[0] - mid.x;
delta.y = org[1] - mid.y;
sbounds.origin.x += delta.x;
sbounds.origin.y += delta.y;
[self setOrigin: &sbounds.origin scale: scale];
return self;
}
/*
==================
newSuperBounds
When superview is resized
==================
*/
- newSuperBounds
{
NSRect r;
r = [[self superview] bounds];
[self newRealBounds: &r];
return self;
}
/*
===================
newRealBounds
Called when the realbounds rectangle is changed.
Should only change the scroll bars, not cause any redraws.
If realbounds has shrunk, nothing will change.
===================
*/
- newRealBounds: (NSRect *)nb
{
NSRect sbounds;
realbounds = *nb;
//
// calculate the area visible in the cliprect
//
sbounds = [[self superview] bounds];
sbounds = NSUnionRect (*nb, sbounds);
//
// size this view
//
//XXX[quakeed_i disableDisplay];
[self setPostsBoundsChangedNotifications:NO];
[self setBoundsSize: sbounds.size];
[self setBoundsOrigin: sbounds.origin];
//XXX[self moveTo: sbounds.origin.x : sbounds.origin.y];
[self setPostsBoundsChangedNotifications:YES];
[scrollview_i reflectScrolledClipView: [scrollview_i contentView]];
//XXX[quakeed_i reenableDisplay];
[[scrollview_i horizontalScroller] display];
[[scrollview_i verticalScroller] display];
return self;
}
/*
====================
scaleMenuTarget:
Called when the scaler popup on the window is used
====================
*/
- scaleMenuTarget: sender
{
char const *item;
NSRect visrect, sframe;
float nscale;
item = [[[sender selectedCell] title] cString];
sscanf (item,"%f",&nscale);
nscale /= 100;
if (nscale == scale)
return NULL;
// keep the center of the view constant
visrect = [[self superview] bounds];
sframe = [[self superview] frame];
visrect.origin.x += visrect.size.width/2;
visrect.origin.y += visrect.size.height/2;
visrect.origin.x -= sframe.size.width/2/nscale;
visrect.origin.y -= sframe.size.height/2/nscale;
[self setOrigin: &visrect.origin scale: nscale];
return self;
}
/*
==============
zoomIn
==============
*/
- zoomIn: (NSPoint *)constant
{
id itemlist, selectedItem;
int selected, numrows;
NSRect visrect;
NSPoint ofs, new;
//
// set the popup
//
itemlist = [scalebutton_i itemArray];
numrows = [itemlist count];
selectedItem = [scalebutton_i selectedItem];
selected = [itemlist indexOfObject: selectedItem] + 1;
if (selected >= numrows)
return NULL;
[scalebutton_i selectItemAtIndex: selected];
//
// zoom the view
//
visrect = [[self superview] bounds];
ofs.x = constant->x - visrect.origin.x;
ofs.y = constant->y - visrect.origin.y;
new.x = constant->x - ofs.x / 2;
new.y = constant->y - ofs.y / 2;
[self setOrigin: &new scale: scale*2];
return self;
}
/*
==============
zoomOut
==============
*/
- zoomOut: (NSPoint *)constant
{
id itemlist, selectedItem;
int selected;
NSRect visrect;
NSPoint ofs, new;
//
// set the popup
//
itemlist = [scalebutton_i itemArray];
selectedItem = [scalebutton_i selectedItem];
selected = [itemlist indexOfObject: selectedItem] - 1;
if (selected < 0)
return NULL;
[scalebutton_i selectItemAtIndex: selected];
//
// zoom the view
//
visrect = [[self superview] bounds];
ofs.x = constant->x - visrect.origin.x;
ofs.y = constant->y - visrect.origin.y;
new.x = constant->x - ofs.x * 2;
new.y = constant->y - ofs.y * 2;
[self setOrigin: &new scale: scale/2];
return self;
}
/*
====================
gridMenuTarget:
Called when the scaler popup on the window is used
====================
*/
- gridMenuTarget: sender
{
char const *item;
int grid;
item = [[[sender selectedCell] title] cString];
sscanf (item,"grid %d",&grid);
if (grid == gridsize)
return NULL;
gridsize = grid;
[quakeed_i updateAll];
return self;
}
/*
====================
snapToGrid
====================
*/
- (float) snapToGrid: (float)f
{
int i;
i = rint(f/gridsize);
return i*gridsize;
}
- (int)gridsize
{
return gridsize;
}
/*
===================
addToScrollRange::
===================
*/
- addToScrollRange: (float)x :(float)y;
{
if (x < newrect.origin.x)
{
newrect.size.width += newrect.origin.x - x;
newrect.origin.x = x;
}
if (y < newrect.origin.y)
{
newrect.size.height += newrect.origin.y - y;
newrect.origin.y = y;
}
if (x > newrect.origin.x + newrect.size.width)
newrect.size.width += x - (newrect.origin.x+newrect.size.width);
if (y > newrect.origin.y + newrect.size.height)
newrect.size.height += y - (newrect.origin.y+newrect.size.height);
return self;
}
/*
===================
superviewChanged
===================
*/
- superviewChanged
{
[self newRealBounds: &realbounds];
return self;
}
/*
===============================================================================
DRAWING METHODS
===============================================================================
*/
vec3_t cur_linecolor;
NSBezierPath *path;
void linestart (float r, float g, float b)
{
[path removeAllPoints];
VectorSet (r, g, b, cur_linecolor);
}
void lineflush (void)
{
if ([path isEmpty])
return;
//endUserPath (upath, dps_ustroke);
PSsetrgbcolor (cur_linecolor[0], cur_linecolor[1], cur_linecolor[2]);
[path stroke];
[path removeAllPoints];
}
void linecolor (float r, float g, float b)
{
if (cur_linecolor[0] == r && cur_linecolor[1] == g && cur_linecolor[2] == b)
return; // do nothing
lineflush ();
VectorSet (r, g, b, cur_linecolor);
}
void XYmoveto (vec3_t pt)
{
NSPoint point = {pt[0], pt[1]};
if ([path elementCount] > 2048)
lineflush ();
[path moveToPoint: point];
}
void XYlineto (vec3_t pt)
{
NSPoint point = {pt[0], pt[1]};
[path lineToPoint: point];
}
/*
============
drawGrid
Draws tile markings every 64 units, and grid markings at the grid scale if
the grid lines are greater than or equal to 4 pixels apart
Rect is in global world (unscaled) coordinates
============
*/
- drawGrid: (NSRect)rect
{
int x,y, stopx, stopy;
float top,bottom,right,left;
char text[10];
BOOL showcoords;
NSPoint point;
showcoords = [quakeed_i showCoordinates];
left = rect.origin.x-1;
bottom = rect.origin.y-1;
right = rect.origin.x+rect.size.width+2;
top = rect.origin.y+rect.size.height+2;
PSsetlinewidth (0.15);
//
// grid
//
// can't just divide by grid size because of negetive coordinate
// truncating direction
//
if (gridsize >= 4/scale)
{
y = floor(bottom/gridsize);
stopy = floor(top/gridsize);
x = floor(left/gridsize);
stopx = floor(right/gridsize);
y *= gridsize;
stopy *= gridsize;
x *= gridsize;
stopx *= gridsize;
if (y<bottom)
y+= gridsize;
if (x<left)
x+= gridsize;
if (stopx >= right)
stopx -= gridsize;
if (stopy >= top)
stopy -= gridsize;
[path removeAllPoints];
for ( ; y<=stopy ; y+= gridsize)
if (y&63)
{
point.x = left;
point.y = y;
[path moveToPoint: point];
point.x = right;
[path lineToPoint: point];
}
for ( ; x<=stopx ; x+= gridsize)
if (x&63)
{
point.x = x;
point.y = top;
[path moveToPoint: point];
point.y = bottom;
[path lineToPoint: point];
}
//endUserPath (upath, dps_ustroke);
PSsetrgbcolor (0.8,0.8,1.0); // thin grid color
[path stroke];
}
//
// tiles
//
PSsetgray (0); // for text
if (scale > 4.0/64)
{
y = floor(bottom/64);
stopy = floor(top/64);
x = floor(left/64);
stopx = floor(right/64);
y *= 64;
stopy *= 64;
x *= 64;
stopx *= 64;
if (y<bottom)
y+= 64;
if (x<left)
x+= 64;
if (stopx >= right)
stopx -= 64;
if (stopy >= top)
stopy -= 64;
[path removeAllPoints];
for ( ; y<=stopy ; y+= 64)
{
if (showcoords)
{
sprintf (text, "%i",y);
PSmoveto (left, y);
PSshow (text);
}
[path moveToPoint: point];
point.x = right;
[path lineToPoint: point];
}
for ( ; x<=stopx ; x+= 64)
{
if (showcoords)
{
sprintf (text, "%i",x);
PSmoveto (x, bottom + 2);
PSshow (text);
}
point.x = x;
point.y = top;
[path moveToPoint: point];
point.y = bottom;
[path lineToPoint: point];
}
//endUserPath (upath, dps_ustroke);
PSsetgray (12.0/16);
[path stroke];
}
return self;
}
/*
==================
drawWire
==================
*/
- drawWire: (NSRect)rects
{
NSRect visRect;
int i,j, c, c2;
id ent, brush;
vec3_t mins, maxs;
BOOL drawnames;
drawnames = [quakeed_i showNames];
if ([quakeed_i showCoordinates]) // if coords are showing, update everything
{
visRect = [self visibleRect];
rects = visRect;
xy_draw_rect = rects;
}
NSRectClip(rects);
// erase window
NSEraseRect (rects);
// draw grid
[self drawGrid: rects];
// draw all entities, world first so entities take priority
linestart (0,0,0);
c = [map_i count];
for (i=0 ; i<c ; i++)
{
ent = [map_i objectAtIndex: i];
c2 = [ent count];
for (j = c2-1 ; j >=0 ; j--)
{
brush = [ent objectAtIndex: j];
if ( [brush selected] )
continue;
if ([brush regioned])
continue;
[brush XYDrawSelf];
}
if (i > 0 && drawnames)
{ // draw entity names
brush = [ent objectAtIndex: 0];
if (![brush regioned])
{
[brush getMins: mins maxs: maxs];
PSmoveto(mins[0], mins[1]);
PSsetrgbcolor (0,0,0);
PSshow([ent valueForQKey: "classname"]);
}
}
}
lineflush ();
// resize if needed
newrect.origin.x -= gridsize;
newrect.origin.y -= gridsize;
newrect.size.width += 2*gridsize;
newrect.size.height += 2*gridsize;
if (!NSEqualRects (newrect, realbounds))
[self newRealBounds: &newrect];
return self;
}
/*
=============
drawSolid
=============
*/
- drawSolid
{
const unsigned char *planes[5];
NSRect visRect;
visRect = [self visibleRect];
//
// draw the image into imagebuffer
//
r_origin[0] = visRect.origin.x;
r_origin[1] = visRect.origin.y;
r_origin[2] = scale/2; // using Z as a scale for the 2D projection
r_width = visRect.size.width*r_origin[2];
r_height = visRect.size.height*r_origin[2];
if (r_width != xywidth || r_height != xyheight)
{
xywidth = r_width;
xyheight = r_height;
if (xypicbuffer)
{
free (xypicbuffer);
free (xyzbuffer);
}
xypicbuffer = malloc (r_width*(r_height+1)*4);
xyzbuffer = malloc (r_width*(r_height+1)*4);
}
r_picbuffer = xypicbuffer;
r_zbuffer = xyzbuffer;
REN_BeginXY ();
REN_ClearBuffers ();
//
// render the entities
//
[map_i makeAllPerform: @selector(XYRenderSelf)];
//
// display the output
//
[self lockFocus];
[[self window] setBackingType:NSBackingStoreRetained];
planes[0] = (unsigned char *)r_picbuffer;
NSDrawBitmap(
visRect,
r_width,
r_height,
8,
3,
32,
r_width*4,
NO,
NO,
NSCalibratedRGBColorSpace,
planes
);
//NSPing ();
[[self window] setBackingType:NSBackingStoreBuffered];
[self unlockFocus];
return self;
}
/*
===================
drawSelf
===================
*/
NSRect xy_draw_rect;
- drawSelf:(NSRect)rects :(int)rectCount
{
static float drawtime; // static to shut up compiler warning
if (timedrawing)
drawtime = I_FloatTime ();
xy_draw_rect = rects;
newrect.origin.x = newrect.origin.y = 99999;
newrect.size.width = newrect.size.height = -2*99999;
// setup for text
//PSselectfont("Helvetica-Medium",10/scale);
GSSetFont (DEFCTXT, [NSFont fontWithName:@"Helvetica-Medium" size: 10/scale]);
PSrotate(0);
if (drawmode == dr_texture || drawmode == dr_flat)
[self drawSolid];
else
[self drawWire: rects];
if (timedrawing)
{
//NSPing ();
drawtime = I_FloatTime() - drawtime;
printf ("CameraView drawtime: %5.3f\n", drawtime);
}
return self;
}
/*
===============================================================================
USER INTERACTION
===============================================================================
*/
/*
================
dragLoop:
================
*/
static NSPoint oldreletive;
- dragFrom: (NSEvent *)startevent
useGrid: (BOOL)ug
callback: (void (*) (float dx, float dy)) callback
{
NSEvent *event;
NSPoint startpt, newpt;
NSPoint reletive, delta;
startpt = [startevent locationInWindow];
startpt = [self convertPoint:startpt fromView:NULL];
oldreletive.x = oldreletive.y = 0;
if (ug)
{
startpt.x = [self snapToGrid: startpt.x];
startpt.y = [self snapToGrid: startpt.y];
}
while (1)
{
unsigned eventMask = NSLeftMouseUpMask | NSLeftMouseDraggedMask
| NSRightMouseUpMask | NSRightMouseDraggedMask
| NSApplicationDefinedMask;
event = [NSApp nextEventMatchingMask: eventMask
untilDate: [NSDate distantFuture]
inMode: NSEventTrackingRunLoopMode
dequeue: YES];
if ([event type] == NSLeftMouseUp || [event type] == NSRightMouseUp)
break;
if ([event type] == NSApplicationDefined)
{ // doesn't work. grrr.
//[quakeed_i applicationDefined:event];
continue;
}
newpt = [event locationInWindow];
newpt = [self convertPoint:newpt fromView:NULL];
if (ug)
{
newpt.x = [self snapToGrid: newpt.x];
newpt.y = [self snapToGrid: newpt.y];
}
reletive.x = newpt.x - startpt.x;
reletive.y = newpt.y - startpt.y;
if (reletive.x == oldreletive.x && reletive.y == oldreletive.y)
continue;
delta.x = reletive.x - oldreletive.x;
delta.y = reletive.y - oldreletive.y;
oldreletive = reletive;
callback (delta.x , delta.y );
}
return self;
}
//============================================================================
void DragCallback (float dx, float dy)
{
sb_translate[0] = dx;
sb_translate[1] = dy;
sb_translate[2] = 0;
[map_i makeSelectedPerform: @selector(translate)];
[quakeed_i redrawInstance];
}
- selectionDragFrom: (NSEvent*)theEvent
{
qprintf ("dragging selection");
[self dragFrom: theEvent
useGrid: YES
callback: DragCallback ];
[quakeed_i updateAll];
qprintf ("");
return self;
}
//============================================================================
void ScrollCallback (float dx, float dy)
{
NSRect basebounds;
NSPoint neworg;
float scale;
basebounds = [[xyview_i superview] bounds];
[xyview_i convertRect: basebounds fromView: [xyview_i superview]];
neworg.x = basebounds.origin.x - dx;
neworg.y = basebounds.origin.y - dy;
scale = [xyview_i currentScale];
oldreletive.x -= dx;
oldreletive.y -= dy;
[xyview_i setOrigin: &neworg scale: scale];
}
- scrollDragFrom: (NSEvent*)theEvent
{
qprintf ("scrolling view");
[self dragFrom: theEvent
useGrid: YES
callback: ScrollCallback ];
qprintf ("");
return self;
}
//============================================================================
vec3_t direction;
void DirectionCallback (float dx, float dy)
{
vec3_t org;
float ya;
direction[0] += dx;
direction[1] += dy;
[cameraview_i getOrigin: org];
if (direction[0] == org[0] && direction[1] == org[1])
return;
ya = atan2 (direction[1] - org[1], direction[0] - org[0]);
[cameraview_i setOrigin: org angle: ya];
[quakeed_i newinstance];
[cameraview_i display];
}
- directionDragFrom: (NSEvent*)theEvent
{
NSPoint pt;
qprintf ("changing camera direction");
pt= [theEvent locationInWindow];
pt = [self convertPoint:pt fromView:NULL];
direction[0] = pt.x;
direction[1] = pt.y;
DirectionCallback (0,0);
[self dragFrom: theEvent
useGrid: NO
callback: DirectionCallback ];
qprintf ("");
return self;
}
//============================================================================
id newbrush;
vec3_t neworg, newdrag;
void NewCallback (float dx, float dy)
{
vec3_t min, max;
int i;
newdrag[0] += dx;
newdrag[1] += dy;
for (i=0 ; i<3 ; i++)
{
if (neworg[i] < newdrag[i])
{
min[i] = neworg[i];
max[i] = newdrag[i];
}
else
{
min[i] = newdrag[i];
max[i] = neworg[i];
}
}
[newbrush setMins: min maxs: max];
[quakeed_i redrawInstance];
}
- newBrushDragFrom: (NSEvent*)theEvent
{
id owner;
texturedef_t td;
NSPoint pt;
qprintf ("sizing new brush");
pt= [theEvent locationInWindow];
pt = [self convertPoint:pt fromView:NULL];
neworg[0] = [self snapToGrid: pt.x];
neworg[1] = [self snapToGrid: pt.y];
neworg[2] = [map_i currentMinZ];
newdrag[0] = neworg[0];
newdrag[1] = neworg[1];
newdrag[2] = [map_i currentMaxZ];
owner = [map_i currentEntity];
[texturepalette_i getTextureDef: &td];
newbrush = [[SetBrush alloc] initOwner: owner
mins: neworg maxs: newdrag texture: &td];
[owner addObject: newbrush];
[newbrush setSelected: YES];
[self dragFrom: theEvent
useGrid: YES
callback: NewCallback ];
[newbrush removeIfInvalid];
[quakeed_i updateCamera];
qprintf ("");
return self;
}
//============================================================================
void ControlCallback (float dx, float dy)
{
int i;
for (i=0 ; i<numcontrolpoints ; i++)
{
controlpoints[i][0] += dx;
controlpoints[i][1] += dy;
}
[[map_i selectedBrush] calcWindings];
[quakeed_i redrawInstance];
}
- (BOOL)planeDragFrom: (NSEvent*)theEvent
{
NSPoint pt;
vec3_t dragpoint;
if ([map_i numSelected] != 1)
return NO;
pt= [theEvent locationInWindow];
pt = [self convertPoint:pt fromView:NULL];
dragpoint[0] = pt.x;
dragpoint[1] = pt.y;
dragpoint[2] = 2048;
[[map_i selectedBrush] getXYdragface: dragpoint];
if (!numcontrolpoints)
return NO;
qprintf ("dragging brush plane");
pt= [theEvent locationInWindow];
pt = [self convertPoint:pt fromView:NULL];
[self dragFrom: theEvent
useGrid: YES
callback: ControlCallback ];
[[map_i selectedBrush] removeIfInvalid];
[quakeed_i updateAll];
qprintf ("");
return YES;
}
- (BOOL)shearDragFrom: (NSEvent*)theEvent
{
NSPoint pt;
vec3_t dragpoint;
vec3_t p1, p2;
float time;
id br;
int face;
if ([map_i numSelected] != 1)
return NO;
br = [map_i selectedBrush];
pt= [theEvent locationInWindow];
pt = [self convertPoint:pt fromView:NULL];
// if the XY point is inside the brush, make the point on top
p1[0] = pt.x;
p1[1] = pt.y;
VectorCopy (p1, p2);
p1[2] = -2048*xy_viewnormal[2];
p2[2] = 2048*xy_viewnormal[2];
VectorCopy (p1, dragpoint);
[br hitByRay: p1 : p2 : &time : &face];
if (time > 0)
{
dragpoint[2] = p1[2] + (time-0.01)*xy_viewnormal[2];
}
else
{
[br getMins: p1 maxs: p2];
dragpoint[2] = (p1[2] + p2[2])/2;
}
[br getXYShearPoints: dragpoint];
if (!numcontrolpoints)
return NO;
qprintf ("dragging brush plane");
pt= [theEvent locationInWindow];
pt = [self convertPoint:pt fromView:NULL];
[self dragFrom: theEvent
useGrid: YES
callback: ControlCallback ];
[br removeIfInvalid];
[quakeed_i updateAll];
qprintf ("");
return YES;
}
/*
===============================================================================
INPUT METHODS
===============================================================================
*/
/*
===================
mouseDown
===================
*/
- mouseDown:(NSEvent *)theEvent
{
NSPoint pt;
id ent;
vec3_t p1, p2;
int flags;
pt= [theEvent locationInWindow];
pt = [self convertPoint:pt fromView:NULL];
p1[0] = p2[0] = pt.x;
p1[1] = p2[1] = pt.y;
p1[2] = xy_viewnormal[2] * -4096;
p2[2] = xy_viewnormal[2] * 4096;
flags = [theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask | NSAlternateKeyMask | NSCommandKeyMask);
//
// shift click to select / deselect a brush from the world
//
if (flags == NSShiftKeyMask)
{
[map_i selectRay: p1 : p2 : YES];
return self;
}
//
// cmd-shift click to set a target/targetname entity connection
//
if (flags == (NSShiftKeyMask|NSCommandKeyMask) )
{
[map_i entityConnect: p1 : p2];
return self;
}
//
// bare click to either drag selection, or rubber band a new brush
//
if ( flags == 0 )
{
// if double click, position Z checker
if ([theEvent clickCount] > 1)
{
qprintf ("positioned Z checker");
[zview_i setPoint: &pt];
[quakeed_i newinstance];
[quakeed_i updateZ];
return self;
}
// check eye
if ( [cameraview_i XYmouseDown: &pt flags: [theEvent modifierFlags]] )
return self; // camera move
// check z post
if ( [zview_i XYmouseDown: &pt] )
return self; // z view move
// check clippers
if ( [clipper_i XYDrag: &pt] )
return self;
// check single plane dragging
if ( [self planeDragFrom: theEvent] )
return self;
// check selection
ent = [map_i grabRay: p1 : p2];
if (ent)
return [self selectionDragFrom: theEvent];
if ([map_i numSelected])
{
qprintf ("missed");
return self;
}
return [self newBrushDragFrom: theEvent];
}
//
// control click = position and drag camera
//
if (flags == NSControlKeyMask)
{
[cameraview_i setXYOrigin: &pt];
[quakeed_i newinstance];
[cameraview_i display];
[cameraview_i XYmouseDown: &pt flags: [theEvent modifierFlags]];
qprintf ("");
return self;
}
//
// command click = drag Z checker
//
if (flags == NSCommandKeyMask)
{
// check single plane dragging
[self shearDragFrom: theEvent];
return self;
qprintf ("moving Z checker");
[zview_i setXYOrigin: &pt];
[quakeed_i updateAll];
[zview_i XYmouseDown: &pt];
qprintf ("");
return self;
}
//
// alt click = set entire brush texture
//
if (flags == NSAlternateKeyMask)
{
if (drawmode != dr_texture)
{
qprintf ("No texture setting except in texture mode!\n");
NopSound ();
return self;
}
[map_i setTextureRay: p1 : p2 : YES];
[quakeed_i updateAll];
return self;
}
//
// ctrl-alt click = set single face texture
//
if (flags == (NSControlKeyMask | NSAlternateKeyMask) )
{
if (drawmode != dr_texture)
{
qprintf ("No texture setting except in texture mode!\n");
NopSound ();
return self;
}
[map_i setTextureRay: p1 : p2 : NO];
[quakeed_i updateAll];
return self;
}
qprintf ("bad flags for click");
NopSound ();
return self;
}
/*
===================
rightMouseDown
===================
*/
- rightMouseDown:(NSEvent *)theEvent
{
NSPoint pt;
int flags;
pt= [theEvent locationInWindow];
pt = [self convertPoint:pt fromView:NULL];
flags = [theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask | NSAlternateKeyMask | NSCommandKeyMask);
if (flags == NSCommandKeyMask)
{
return [self scrollDragFrom: theEvent];
}
if (flags == NSAlternateKeyMask)
{
return [clipper_i XYClick: pt];
}
if (flags == 0 || flags == NSControlKeyMask)
{
return [self directionDragFrom: theEvent];
}
qprintf ("bad flags for click");
NopSound ();
return self;
}
@end