quakeforge/ruamoko
Bill Currie dcd1fa28ba [ruamoko] Get the input bindings working
With some hacks that are not included (plan on handling events and
contexts properly), button inputs, including using listeners, are
working nicely: my little game is working again. While the trampoline
code was a bit repetitive (and I do want to clean that up), connecting
button listeners directly to Ruamoko instance methods proved to be quite
nice.
2021-12-24 06:45:13 +09:00
..
cl_menu [console] Hook up new input system 2021-11-08 11:20:04 +09:00
game [build] Support silent rules for qfcc 2020-06-26 10:52:06 +09:00
gui [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
include [ruamoko] Get the input bindings working 2021-12-24 06:45:13 +09:00
lib [ruamoko] Get the input bindings working 2021-12-24 06:45:13 +09:00
qwaq [ruamoko] Replace rua_key with rua_input 2021-12-24 06:45:13 +09:00
scheme [build] Support silent rules for qfcc 2020-06-26 10:52:06 +09:00
Doxyfile.in Update doxygen config files for 1.8.9.1 2016-01-04 11:17:09 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00