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Mostly, this gets the stage flags in with the barrier, but also adds a couple more barrier templates. It should make for slightly less verbose code, and one less opportunity for error (mismatched barrier/stages). |
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.. | ||
floodfill.c | ||
gl_mesh.c | ||
gl_model_alias.c | ||
glsl_model_alias.c | ||
Makemodule.am | ||
model_alias.c | ||
sw_model_alias.c | ||
vulkan_model_alias.c |