quakeforge/libs
2010-01-13 06:35:33 +00:00
..
audio attempt to handle jack shutdown. this should avoid locking up on client shutdown when jack disappears 2009-12-24 06:35:15 +00:00
console fix the broken sdl/sdl32 hud 2009-12-23 02:08:49 +00:00
gamecode state.f is not an id instruction 2010-01-13 06:30:07 +00:00
gib Codingstyle cleanup. 2007-11-05 11:32:15 +00:00
image the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
models --enable-boxclip configure option and some more tweaks, I guess (been too long) 2009-12-19 04:45:01 +00:00
net memcpy->memmove pointed out by Philippe Troin 2009-12-20 05:59:22 +00:00
object the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
qw nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
ruamoko remove support for an optional = in struct/union declarations 2010-01-13 06:34:32 +00:00
util nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
video fix the placement of the "paused" icon 2010-01-13 06:35:33 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00