quakeforge/libs
Bill Currie db69f5fd23 [renderer] Use VRect_SubRect for scrap allocation
While the results are a little surprising (tends to alternate between
left side and top for allocations), there is much less wasted space in
the partially allocated regions, and the main free region seems to
always be quite big.
2022-09-02 19:08:58 +09:00
..
audio Fix a bunch of issues for clang 2022-07-31 17:15:40 +09:00
client [client] Preserve intensity when parsing light color 2022-08-19 20:19:43 +09:00
console [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gamecode [gamecode] Take care of failing uint conversion tests 2022-08-18 18:18:19 +09:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
input [input] Correct copyright attribution for in_imt.c 2022-05-22 13:52:34 +09:00
models Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
net [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [zone] Add support for reference counting to Z_* 2022-06-06 12:39:54 +09:00
scene [scene] Update the empty world for the new mnode_t 2022-05-23 01:33:21 +09:00
ui [ui] Add a specialized function for subrect allocation 2022-09-02 17:47:27 +09:00
util [cvar] Remove a debug print 2022-06-06 14:28:28 +09:00
video [renderer] Use VRect_SubRect for scrap allocation 2022-09-02 19:08:58 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00