quakeforge/libs
Bill Currie e7401c5ff4 [vulkan] Regenerate mips for transparent textures
BSP textures have pre-generated mips, including the transparent
textures, but mips don't play nicely with the transparency color (255):
it gets blended to other colors (at least in ad tears). Regenerating the
mips from the rgba texture (using transparent black) produces nice
results.

Also, needed to discard on 0 alpha to avoid weird interactions with fog
(I didn't know ad tears had fog: I guess I had last loaded it before
implementing fog).
2024-10-04 22:10:08 +09:00
..
audio [sound] Flush sfx hash table on gamedir change 2024-01-13 01:03:23 +09:00
client Fix some dodgy shifts 2024-09-24 10:54:17 +09:00
console [console] Use aligned malloc for menu progs 2024-09-24 10:58:47 +09:00
ecs [sys] Move terminal color escapes to sys.h 2024-01-30 23:13:16 +09:00
gamecode [gamecode] Use only scalar types for basic encodings 2024-09-13 21:25:57 +09:00
gib [gamecode] Save all param pointers with PR_SaveParams 2024-09-05 00:00:44 +09:00
image [image] Ensure tex fields are all initialized 2024-01-15 14:59:11 +09:00
input [input] Plug some potential UB 2024-09-24 11:28:59 +09:00
models [vulkan] Regenerate mips for transparent textures 2024-10-04 22:10:08 +09:00
net [net] Always allocate memory for ifaces 2024-09-24 11:04:27 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [gamecode] Save all param pointers with PR_SaveParams 2024-09-05 00:00:44 +09:00
scene [scene] Add support for a scene camera 2024-02-01 11:20:36 +09:00
ui [sys] Move terminal color escapes to sys.h 2024-01-30 23:13:16 +09:00
util [cexpr] Correct bool's backing value type 2024-09-24 11:07:32 +09:00
video [vulkan] Regenerate mips for transparent textures 2024-10-04 22:10:08 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00