quakeforge/nq/source/sys_win.c
Bill Currie 4eef0889ee [win] Communicate application focus to the client
This fixes the weird slug when running nq on windows. It turns out it
was the "friendly neighbor" sleep code activating due to bitrot. In
addition, there are cvars for enabling unfocused sleep (defaults off)
and disabling minimized sleep (defaults on).
2023-11-26 13:40:00 +09:00

245 lines
5.6 KiB
C

/*
sys_win.c
@description@
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "winquake.h"
#include "win32/resources/resource.h"
#include "QF/cvar.h"
#include "QF/qargs.h"
#include "QF/screen.h"
#include "QF/sys.h"
#include "nq/include/client.h"
#include "nq/include/host.h"
#include "context_win.h"
bool isDedicated = false;
#define MINIMUM_WIN_MEMORY 0x0880000
#define MAXIMUM_WIN_MEMORY 0x1000000
#define CONSOLE_ERROR_TIMEOUT 60.0 // # of seconds to wait on Sys_Error
// running dedicated before exiting
#define PAUSE_SLEEP 50 // sleep time on pause or minimization
#define NOT_FOCUS_SLEEP 20 // sleep time when not focus
static int cl_pause_sleep;
static cvar_t cl_pause_sleep_cvar = {
.name = "cl_pause_sleep",
.description =
"Control whether the client will sleep when paused",
.default_value = "1",
.flags = CVAR_NONE,
.value = { .type = &cexpr_int, .value = &cl_pause_sleep },
};
static int cl_unfocus_sleep;
static cvar_t cl_unfocus_sleep_cvar = {
.name = "cl_unfocus_sleep",
.description =
"Control whether the client will sleep when unfocused",
.default_value = "0",
.flags = CVAR_NONE,
.value = { .type = &cexpr_int, .value = &cl_unfocus_sleep },
};
HANDLE hinput, houtput;
static HANDLE tevent;
// SYSTEM IO ==================================================================
static void
startup (void)
{
LARGE_INTEGER PerformanceFreq;
OSVERSIONINFO vinfo;
Sys_MaskFPUExceptions ();
if (!QueryPerformanceFrequency (&PerformanceFreq))
Sys_Error ("No hardware timer available");
vinfo.dwOSVersionInfoSize = sizeof (vinfo);
if (!GetVersionEx (&vinfo))
Sys_Error ("Couldn't get OS info");
if ((vinfo.dwMajorVersion < 4) ||
(vinfo.dwPlatformId == VER_PLATFORM_WIN32s)) {
Sys_Error ("WinQuake requires at least Win95 or NT 4.0");
}
}
static void
shutdown_f (void *data)
{
if (tevent)
CloseHandle (tevent);
}
// WINDOWS CRAP ===============================================================
static void
SleepUntilInput (int time)
{
MsgWaitForMultipleObjects (1, &tevent, FALSE, time, QS_ALLINPUT);
}
HINSTANCE global_hInstance;
int global_nCmdShow;
const char *argv[MAX_NUM_ARGVS];
static const char *empty_string = "";
HWND hwnd_dialog;
static void
init_handles (HINSTANCE hInstance)
{
RECT rect;
if (!isDedicated) {
hwnd_dialog = CreateDialog (hInstance, MAKEINTRESOURCE (IDD_DIALOG1),
NULL, NULL);
if (hwnd_dialog) {
if (GetWindowRect (hwnd_dialog, &rect)) {
if (rect.left > (rect.top * 2)) {
SetWindowPos (hwnd_dialog, 0,
(rect.left / 2) -
((rect.right - rect.left) / 2), rect.top, 0,
0, SWP_NOZORDER | SWP_NOSIZE);
}
}
ShowWindow (hwnd_dialog, SW_SHOWDEFAULT);
UpdateWindow (hwnd_dialog);
SetForegroundWindow (hwnd_dialog);
}
}
tevent = CreateEvent (NULL, FALSE, FALSE, NULL);
if (!tevent)
Sys_Error ("Couldn't create event");
}
int WINAPI
WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine,
int nCmdShow)
{
double time, oldtime, newtime;
MEMORYSTATUS lpBuffer;
int argc;
// previous instances do not exist in Win32
if (hPrevInstance)
return 0;
startup ();
global_hInstance = hInstance;
global_nCmdShow = nCmdShow;
lpBuffer.dwLength = sizeof (MEMORYSTATUS);
GlobalMemoryStatus (&lpBuffer);
argc = 1;
argv[0] = empty_string;
while (*lpCmdLine && (argc < MAX_NUM_ARGVS)) {
while (*lpCmdLine && ((*lpCmdLine <= 32) || (*lpCmdLine > 126)))
lpCmdLine++;
if (*lpCmdLine) {
argv[argc] = lpCmdLine;
argc++;
while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
lpCmdLine++;
if (*lpCmdLine) {
*lpCmdLine = 0;
lpCmdLine++;
}
}
}
memset (&host_parms, 0, sizeof (host_parms));
COM_InitArgv (argc, argv);
host_parms.argc = com_argc;
host_parms.argv = com_argv;
isDedicated = (COM_CheckParm ("-dedicated") != 0);
if (!isDedicated)
init_handles (hInstance);
Sys_RegisterShutdown (shutdown_f, 0);
Host_Init ();
Cvar_Register (&cl_pause_sleep_cvar, 0, 0);
Cvar_Register (&cl_unfocus_sleep_cvar, 0, 0);
oldtime = Sys_DoubleTime () - 0.1;
while (1) { // Main message loop
if (!isDedicated) {
// yield the CPU for a little while when paused, minimized, or
// not the focus
if (cl_pause_sleep
&& ((cl.paused && !win_focused) || win_minimized)) {
SleepUntilInput (PAUSE_SLEEP);
scr_skipupdate = 1; // no point in bothering to draw
} else if (cl_unfocus_sleep && !win_focused) {
SleepUntilInput (NOT_FOCUS_SLEEP);
}
}
// find time spent rendering last frame
newtime = Sys_DoubleTime ();
time = newtime - oldtime;
if (net_is_dedicated) { // play vcrfiles at max speed
if (time < sys_ticrate && (!vcrFile || recording)) {
Sleep (1);
continue; // not time to run a server-only tic yet
}
time = sys_ticrate;
}
if (time > sys_ticrate * 2)
oldtime = newtime;
else
oldtime += time;
Host_Frame (time);
}
}