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https://git.code.sf.net/p/quake/quakeforge
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7d4c1d79b1
This makes it much easier to share items between property lists (eg, targets and the main entity list in cl_light).
29 lines
1.3 KiB
R
29 lines
1.3 KiB
R
#include <plist.h>
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plitem_t *PL_GetFromFile (QFile file) = #0;
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plitem_t *PL_GetPropertyList (string str) = #0;
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plitem_t *PL_GetDictionaryFromFile (QFile file) = #0;
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plitem_t *PL_GetDictionary (string str) = #0;
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plitem_t *PL_GetArrayFromFile (QFile file) = #0;
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plitem_t *PL_GetArray (string str) = #0;
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string PL_WritePropertyList (plitem_t *pl) = #0;
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pltype_t PL_Type (plitem_t *str) = #0;
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int PL_Line (plitem_t *str) = #0;
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string PL_String (plitem_t *str) = #0;
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plitem_t *PL_ObjectForKey (plitem_t *item, string key) = #0;
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void PL_RemoveObjectForKey (plitem_t *item, string key) = #0;
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plitem_t *PL_ObjectAtIndex (plitem_t *item, int index) = #0;
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plitem_t *PL_D_AllKeys (plitem_t *item) = #0;
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string PL_KeyAtIndex (plitem_t *item, int index) = #0;
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int PL_D_NumKeys (plitem_t *item) = #0;
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int PL_D_AddObject (plitem_t *dict, string key, plitem_t *value) = #0;
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int PL_A_AddObject (plitem_t *array_item, plitem_t *item) = #0;
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int PL_A_NumObjects (plitem_t *item) = #0;
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int PL_A_InsertObjectAtIndex (plitem_t *array_item, plitem_t *item, int index) = #0;
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void PL_RemoveObjectAtIndex (plitem_t *array_item, int index) = #0;
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plitem_t *PL_NewDictionary (void) = #0;
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plitem_t *PL_NewArray (void) = #0;
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plitem_t *PL_NewData (void *data, int len) = #0;
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plitem_t *PL_NewString (string str) = #0;
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plitem_t *PL_Retain (plitem_t *pl) = #0;
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plitem_t *PL_Release (plitem_t *pl) = #0;
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