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https://git.code.sf.net/p/quake/quakeforge
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95f55dfc34
And add a function to process a passage into a set of views with glyphs. The views can be flowed: they have flow gravity and their sizes set to contain all the glyphs within each view (nominally, words). Nothing is tested yet, and font rendering is currently broken completely. |
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glsl_alias.c | ||
glsl_bsp.c | ||
glsl_draw.c | ||
glsl_fisheye.c | ||
glsl_iqm.c | ||
glsl_lightmap.c | ||
glsl_main.c | ||
glsl_particles.c | ||
glsl_shader.c | ||
glsl_sprite.c | ||
glsl_textures.c | ||
glsl_warp.c | ||
qfglsl.c | ||
quakeforge.glsl | ||
vid_common_glsl.c |