mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
f758f5fb70
Currently, only gl, glsl and sw are working, vulkan needs its swapchain to be rebuilt, and there are minor issues with the hud and console resizing.
112 lines
2.4 KiB
C
112 lines
2.4 KiB
C
/*
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d_init.c
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rasterization driver initialization
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/cvar.h"
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#include "QF/render.h"
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#include "compat.h"
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#include "d_local.h"
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#include "r_internal.h"
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#include "vid_internal.h"
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#define NUM_MIPS 4
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surfcache_t *d_initial_rover;
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qboolean d_roverwrapped;
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int d_minmip;
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float d_scalemip[NUM_MIPS - 1];
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static float basemip[NUM_MIPS - 1] = { 1.0, 0.5 * 0.8, 0.25 * 0.8 };
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static byte *surfcache;
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void (*d_drawspans) (espan_t *pspan);
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static void
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d_vidsize_listener (void *data, const viddef_t *vid)
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{
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int cachesize = D_SurfaceCacheForRes (vid->width, vid->height);
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if (surfcache) {
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D_FlushCaches (vid->vid_internal->data);
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free (surfcache);
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surfcache = 0;
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}
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surfcache = calloc (cachesize, 1);
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vid->vid_internal->init_buffers (vid->vid_internal->data);
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D_InitCaches (surfcache, cachesize);
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viddef.recalc_refdef = 1;
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}
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void
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D_Init (void)
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{
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r_drawpolys = false;
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r_worldpolysbacktofront = false;
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r_recursiveaffinetriangles = true;
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viddef_t *vid = vr_data.vid;
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vid->vid_internal->flush_caches = D_FlushCaches;
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VID_OnVidResize_AddListener (d_vidsize_listener, 0);
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d_vidsize_listener (0, vr_data.vid);
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}
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void
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D_TurnZOn (void)
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{
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// not needed for software version
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}
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void
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D_SetupFrame (void)
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{
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int i;
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d_roverwrapped = false;
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d_initial_rover = sc_rover;
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d_minmip = bound (0, d_mipcap, 3);
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for (i = 0; i < (NUM_MIPS - 1); i++)
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d_scalemip[i] = basemip[i] * d_mipscale;
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d_drawspans = D_DrawSpans8;
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d_skyoffs = r_skytime * r_skyspeed;
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}
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void
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D_UpdateRects (vrect_t *prect)
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{
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// the software driver draws these directly to the vid buffer
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}
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