quakeforge/libs
Bill Currie d8b59656aa [ui] Reset active widget when UI context is hidden
WIdgets can't possibly be active when the entire UI is hidden, and
resetting the active widget when hiding the UI helps when the state gets
broken due to widget id conflicts.
2023-07-11 10:04:07 +09:00
..
audio Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
client [ui] Make Canvas_SetLen operate on only one canvas 2023-07-08 20:56:40 +09:00
console [ui] Implement panel widgets and use for windows 2023-07-11 10:04:07 +09:00
ecs [ecs] Move correct number of subpool ranges 2023-07-11 00:06:21 +09:00
gamecode Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
models [model] Clean up the brush leaf api a little 2023-06-28 21:45:41 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ui] Add support for simple text strings 2023-07-01 19:42:02 +09:00
scene [model] Clean up the brush leaf api a little 2023-06-28 21:45:41 +09:00
ui [ui] Reset active widget when UI context is hidden 2023-07-11 10:04:07 +09:00
util [util] Integrate sys_mem into the build 2023-07-04 14:39:36 +09:00
video [glsl] Use a unified queue for batched quads 2023-07-10 19:12:41 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00