quakeforge/tools/qfcc/source
2001-08-01 06:29:09 +00:00
..
.gitignore getting closer. soon timie to start putting real code in there 2001-06-12 21:06:28 +00:00
.indent.pro QFCC -- the QuakeForge Code Compiler -- an autoconfiscated qcc. 2001-02-24 06:58:54 +00:00
cmdlib.c rename filelength to FileLength to avoid a name clash in windows 2001-06-16 04:27:22 +00:00
debug.c helps if I remember this :/ 2001-07-14 01:16:07 +00:00
emit.c break the emit_* functions out of expr.c into emit.c 2001-07-26 05:15:34 +00:00
expr.c break the emit_* functions out of expr.c into emit.c 2001-07-26 05:15:34 +00:00
Makefile.am break the emit_* functions out of expr.c into emit.c 2001-07-26 05:15:34 +00:00
pr_comp.c Make files.dat actually useful. I really dislike the hardcoding, but it /is/ 2001-07-18 17:23:42 +00:00
pr_def.c qfcc.h: 2001-06-20 03:05:50 +00:00
pr_imm.c typecheck values for [frame, think] on thost functions and fix some misplaced 2001-07-24 23:53:35 +00:00
pr_lex.c Initial integer type support. qfcc /is/ partially broken when it comes to 2001-07-23 01:31:22 +00:00
pr_opcode.c move the full info opcocde table from qfcc to gamecode (<KURGON>There can be 2001-07-14 02:34:16 +00:00
qc-lex.l Initial integer type support. qfcc /is/ partially broken when it comes to 2001-07-23 01:31:22 +00:00
qc-parse.y make the expressions in for (a;b;c) optional 2001-08-01 06:29:09 +00:00
qfcc.c expr.c: 2001-07-24 04:45:53 +00:00