.. |
.gdbinit
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better progs access error checking and cleanups resulting from it. Fixes
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2001-03-27 03:57:17 +00:00 |
.gitignore
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Add gitignore for qw-master and qw-master.exe.
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2001-09-19 00:06:56 +00:00 |
.indent.pro
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
cl_cam.c
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make sure trace.fraction is initialized
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2007-02-09 09:29:46 +00:00 |
cl_chat.c
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patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
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2007-03-22 23:20:57 +00:00 |
cl_cmd.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_cvar.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_demo.c
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patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
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2007-03-22 23:20:57 +00:00 |
cl_ents.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_http.c
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client side of http transfer support (untested)
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2007-03-20 14:16:43 +00:00 |
cl_input.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_main.c
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make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though)
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2007-03-24 10:13:10 +00:00 |
cl_ngraph.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_parse.c
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that was a bit of a mistake, but it did highlight bugs :)
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2007-03-24 10:38:16 +00:00 |
cl_pred.c
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hopefully fix both the "get stuck waiting for 3d" bug and the null worldmodel bug.
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2007-03-18 03:37:37 +00:00 |
cl_screen.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_skin.c
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fix lack of rendering in demos
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2007-03-23 14:52:10 +00:00 |
cl_slist.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_sys_sdl.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_sys_unix.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_sys_win.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_tent.c
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make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though)
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2007-03-24 10:13:10 +00:00 |
cl_view.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
com.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
crudefile.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
game.c
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work towards a more secure qfs
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2003-02-14 22:36:10 +00:00 |
locs.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
Makefile.am
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client side of http transfer support (untested)
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2007-03-20 14:16:43 +00:00 |
map_cfg.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
master.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
net_packetlog.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pmove.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pmovetst.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sbar.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sdl_link.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
skin.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_ccmds.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_demo.c
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patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
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2007-03-22 23:20:57 +00:00 |
sv_ents.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_gib.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_init.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_main.c
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patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
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2007-03-22 23:20:57 +00:00 |
sv_move.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_phys.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_pr_cmds.c
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box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc.
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2006-12-24 03:13:29 +00:00 |
sv_pr_qwe.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_progs.c
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remove the time pointer (not really needed)
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2004-11-09 22:32:00 +00:00 |
sv_qtv.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_recorder.c
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patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
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2007-03-22 23:20:57 +00:00 |
sv_send.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_sys_unix.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_sys_win.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_user.c
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http redirect is similar to file not found
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2007-03-24 13:56:14 +00:00 |
teamplay.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
world.c
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box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc.
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2006-12-24 03:13:29 +00:00 |
worlda.S
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include/QF header cleanup. including config.h (or any file from include) is
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2001-05-31 05:33:13 +00:00 |