quakeforge/libs/models
Bill Currie d6b678ac78 [vulkan] Implement team colors
It's not quite as expected, but that may be due to one of msaa, the 0-15
range in the palette not being all the way to white, the color gradients
being not quite linear (haven't checked yet) or some combination of the
above. However, it's that what should be yellow is more green. At least
the zombies are no longer white and the ogres don't look like they're
wearing skeleton suits.
2021-02-02 19:53:36 +09:00
..
alias [vulkan] Implement team colors 2021-02-02 19:53:36 +09:00
brush [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00
iqm [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
sprite [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
test [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
clip_hull.c [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
fullbright.c [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
gl_model_fullbright.c [models] Fix black models with fullbrights in GL 2021-02-01 19:20:10 +09:00
gl_skin.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
glsl_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makemodule.am [model] Move Mod_CalcFullbright to its own file 2021-01-19 14:54:39 +09:00
model.c [model] Clean up the model array a little 2021-02-01 15:02:42 +09:00
null_model.c [model] Remove empty brush model functions 2021-01-19 08:26:53 +09:00
portal.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
sw_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
trace.c Handle alloca "correctly". 2013-01-22 21:02:50 +09:00
vulkan_skin.c [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
winding.c Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00