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https://git.code.sf.net/p/quake/quakeforge
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d67b8cdf05
Subpools are for grouping components by some criterion. Any component that has a rangeid callback will be grouped with other components that return the same render id. Note that the ordering of components within a group will be affected by adding a component into a group that comes before that group (or removing a component). Component pools can have multiple groups, added and removed dynamically, but removing a group should (currently) be done only when empty. |
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audio | ||
client | ||
console | ||
ecs | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |