quakeforge/libs/video
Bill Currie d673887bf1 [vulkan] Get two render pass rendering working
Things are a bit of a mess with interdependence between sub-module
initialization and render pass initialization, and window resizing is
broken, but the main render pass rendering to an image that is then
post-processed (currently just blitted) is working. This will make it
possible to implement fisheye and water warp (and other effects, of
course).
2022-11-25 11:07:08 +09:00
..
renderer [vulkan] Get two render pass rendering working 2022-11-25 11:07:08 +09:00
targets [vid] Add a function to set the palette and colormap 2022-11-14 19:39:55 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00