quakeforge/libs
Bill Currie d62772e9cc Separate render module loading from initialization.
This allows the vid module to load the render module and access render
specific functions before the renderer initializes, which happens to need
an initialized vid module...
2012-04-11 14:58:56 +09:00
..
audio Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
console Take the first step towards render plugins. 2012-04-11 14:58:53 +09:00
gamecode Link QFgamecode directly into QFruamoko. 2012-02-13 15:05:31 +09:00
gib Fix a buffer overflow. 2012-04-11 14:56:49 +09:00
image Do an audit of the Makefile.am files. 2012-02-07 16:04:19 +09:00
models Fix the sprite model loader for plugins. 2012-04-11 14:58:55 +09:00
net Do an audit of the Makefile.am files. 2012-02-07 16:04:19 +09:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Move bi_gib.c from ruamoko to gib. 2012-02-09 10:00:54 +09:00
util Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
video Separate render module loading from initialization. 2012-04-11 14:58:56 +09:00
Makefile.am Update to reflect the new dependency status. 2012-02-13 16:25:22 +09:00