quakeforge/include
Bill Currie bbbdc41af3 [vulkan] Break render pass parsing away from swapchain
This allows a single render pass description to be used for both
on-screen and off-screen targets. While Vulkan does allow a VkRenderPass
to be used with any compatible frame buffer, and vkparse caches a
VkRenderPass created from the same description, this allows the same
description to be used for a compatible off-screen target without any
dependence on the swapchain. However, there is a problem in the caching
when it comes to targeting outputs with different formats.
2022-04-02 11:42:36 +09:00
..
client [renderer] Move cshift defs into client 2022-03-29 14:46:46 +09:00
evdev [input] Use a single select call for all drivers 2021-09-26 15:11:07 +09:00
QF [plist] Fix some typos and improve plfield_t's docs 2022-04-02 10:53:23 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
win32 Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
adivtab.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
alsa_funcs_list.h [audio] Clean up alsa init and add error checking 2021-06-25 09:50:31 +09:00
anorm_dots.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
anorms.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
asm_draw.h [sw] Clean up r_refdef and R_ViewChanged 2022-03-27 15:32:00 +09:00
asm_i386.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block8.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block16.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
bsearch.h [util] Add fuzzy and reentrant bsearch 2021-06-01 18:53:53 +09:00
buildnum.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
compat.h [util] Add fuzzy and reentrant bsearch 2021-06-01 18:53:53 +09:00
context_sdl.h Separate render and presentation initialization 2019-07-09 01:00:47 +09:00
context_win.h [vid] Make windows vid init conform to QF's method 2021-03-31 15:50:10 +09:00
context_x11.h [renderer] Abandon sw32 altogether 2022-03-09 21:36:15 +09:00
d_iface.h [sw] Clean up use of vid.colormap8 2022-03-29 14:43:38 +09:00
d_ifacea.h [renderer] Move particles over to simd 2021-12-24 06:45:13 +09:00
d_local.h [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
dga_check.h [video] Mark dga funcs as const when dga not available 2021-08-11 12:09:07 +09:00
exp.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
fbset.h
garbage.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
getopt.h
gib_buffer.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
gib_builtin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_classes.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_execute.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_function.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_handle.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_object.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_parse.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
gib_process.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_regex.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
gib_semantics.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_thread.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_tree.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_vars.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_warp_sin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_win.h Fix win32 (mingw) builds. 2012-02-07 20:18:23 +09:00
in_x11.h [x11] Split up in_x11_init into three stages 2021-11-21 21:22:11 +09:00
logos.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makemodule.am [screen] Move some flags into screen.h 2022-03-09 09:31:22 +09:00
mod_internal.h [gl] Use glGenTextures to allocate texture numbers 2022-03-15 13:29:05 +09:00
net_dgrm.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
net_loop.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
net_udp.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
net_vcr.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
net_wins.h Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
netchan.h [qw] Fix incorrect "server to client" log messages 2022-02-06 21:20:00 +09:00
netmain.h [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
noisetextures.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
old_keys.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ops.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
pstdint.h
qfalloca.h Handle alloca "correctly". 2013-01-22 21:02:50 +09:00
qfselect.h [util] Wrap fd_set 2021-09-28 10:53:51 +09:00
qstring.h [util] Add strndup and reentrant quicksort 2021-03-27 20:03:39 +09:00
quakeasm.h [sw] Clean up use of vid.colormap8 2022-03-29 14:43:38 +09:00
quicksort.h [util] Add fuzzy and reentrant bsearch 2021-06-01 18:53:53 +09:00
r_cvar.h [renderer] Move r_ambient and r_drawflat to client code 2022-03-09 22:51:21 +09:00
r_dynamic.h [renderer] Move most of the scene rendering into r_screen 2022-03-17 17:57:50 +09:00
r_internal.h [renderer] Move a couple functions to using vec4f_t 2022-03-30 23:53:30 +09:00
r_local.h [renderer] Move a couple functions to using vec4f_t 2022-03-30 23:53:30 +09:00
r_scrap.h [renderer] Move core of scrap into shared code 2021-01-13 02:47:07 +09:00
r_shared.h [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
regex.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
rua_internal.h [ruamoko] Add wrappers for the existing scene functions 2022-02-14 16:43:10 +09:00
sbar.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
scn_internal.h [scene] Track hierarchies instead of root transforms 2022-03-04 06:43:30 +09:00
skin_stencil.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
snd_internal.h [sound] Use vec4f_t for api functions 2022-03-30 23:42:38 +09:00
sv_console.h
varrays.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vgamodes.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
vid_gl.h [renderer] Make screen capture support asynchronous operation 2022-04-01 01:01:53 +09:00
vid_internal.h [sw] Clean up use of vid.colormap8 2022-03-29 14:43:38 +09:00
vid_sw.h [renderer] Make screen capture support asynchronous operation 2022-04-01 01:01:53 +09:00
vid_vulkan.h [vulkan] Break render pass parsing away from swapchain 2022-04-02 11:42:36 +09:00
vregset.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
winquake.h [vid] Clean up windows video code a bit 2021-03-31 15:10:35 +09:00
world.h Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00