quakeforge/libs/gamecode
Bill Currie d3c2afc5d7 Handle old global vector compontents.
In the original save gave format, global vectors were saved as individual
components rather than as a single vector, using the _x/_y/_z tags on the
vector name. However, recent qfcc completely dumped vector components as
separate defs, so old save games would have trouble loading with progs
built with a recent qfcc. Thus, do the component translation if necessary.
2011-08-11 15:36:51 +09:00
..
engine Handle old global vector compontents. 2011-08-11 15:36:51 +09:00
Makefile.am Nuke libQFbuiltins. 2011-01-04 21:21:19 +09:00