quakeforge/nq
Bill Currie d3b7f7fbc8 [nq,qw] Fix broken intermission view
The idle scale was 114.591559 time too big (forgot both half angle for the
quaternion and converting from degrees to radians for the idle rotations).

Also, take the intermission view position and rotation direct from the
player entity, not viewstate, as while viewstate.origin is the same,
viewstate.rotation is the player's input, not the rotation set by the
server. Fixes the unlocked view angle.
2021-07-24 11:33:53 +09:00
..
include First stab at keydest sanitization 2021-03-27 20:43:51 +09:00
source [nq,qw] Fix broken intermission view 2021-07-24 11:33:53 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00