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https://git.code.sf.net/p/quake/quakeforge
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d39f02ecfc
I will need to do more work to improve the 2d allocation, but rounding up the requested sizes to the next power of two proved to be excessively wasteful: I was able to allocate spots for only half of the sub-pics I needed (though I did still need to double the number of pixels in the end). |
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renderer | ||
targets | ||
Makemodule.am |