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barrier.h
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[vulkan] And a bunch of buffer barrier transitions
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2021-12-24 06:45:13 +09:00 |
buffer.h
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[vulkan] Correct the semantics of QFV_NextOffset
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2021-12-24 06:45:13 +09:00 |
capture.h
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command.h
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[vulkan] Split out the push constants helper
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2021-12-24 06:45:13 +09:00 |
cvars.h
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debug.h
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descriptor.h
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device.h
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[vulkan] Make device.h more include-order independent
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2021-12-24 06:45:13 +09:00 |
draw.h
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funclist.h
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image.h
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[vulkan] Fix a function doc typo
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2021-12-24 06:45:13 +09:00 |
instance.h
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memory.h
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pipeline.h
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projection.h
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[renderer] Clean up FOV and viewport handling
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2022-03-30 14:55:32 +09:00 |
qf_alias.h
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[vulkan] Abandon bindless rendering
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2021-12-24 06:45:13 +09:00 |
qf_bsp.h
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[vulkan] Update the sky matrix
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2022-02-18 13:29:41 +09:00 |
qf_compose.h
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[vulkan] Fix some mostly harmless typos
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2021-12-24 06:45:13 +09:00 |
qf_draw.h
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[vulkan] Support multiple render passes
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2021-12-24 06:45:12 +09:00 |
qf_lighting.h
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[vulkan] Fix some mostly harmless typos
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2021-12-24 06:45:13 +09:00 |
qf_lightmap.h
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[renderer] Clean up most uses of currententity
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2022-03-11 15:07:38 +09:00 |
qf_main.h
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[renderer] Move most of the scene rendering into r_screen
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2022-03-17 17:57:50 +09:00 |
qf_matrices.h
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[renderer] Clean up FOV and viewport handling
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2022-03-30 14:55:32 +09:00 |
qf_model.h
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qf_particles.h
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[vulkan] Build particle buffers
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2021-12-24 06:45:13 +09:00 |
qf_sprite.h
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[vulkan] Clean up a pile of C&P fluff
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2021-12-24 06:45:13 +09:00 |
qf_texture.h
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[vulkan] Abandon bindless rendering
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2021-12-24 06:45:13 +09:00 |
qf_vid.h
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[vulkan] Add support for compute shaders
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2021-12-24 06:45:13 +09:00 |
renderpass.h
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[vulkan] Support multiple render passes
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2021-12-24 06:45:12 +09:00 |
scrap.h
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[vulkan] Clean up a lot of unnecessary includes
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2022-03-30 15:54:07 +09:00 |
shader.h
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staging.h
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swapchain.h
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