quakeforge/qw/source
Bill Currie d308d324cc o misc little cleanups
o add plent_state_t, packet_players_t and delta_t in preparation for
    re-worked delta compression code.
  o use plent_state_t in the client.
2005-04-30 03:59:23 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Add gitignore for qw-master and qw-master.exe. 2001-09-19 00:06:56 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c o misc little cleanups 2005-04-30 03:59:23 +00:00
cl_chat.c Added llist.[ch], a set of general-purpose linked list routines. Added 2003-07-18 06:27:26 +00:00
cl_cmd.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_demo.c don't allow recording while playing a demo 2004-05-03 03:49:02 +00:00
cl_ents.c o misc little cleanups 2005-04-30 03:59:23 +00:00
cl_input.c grievre's patch to enable fullbright skins, controlled rotation and server 2004-07-11 01:41:01 +00:00
cl_main.c o misc little cleanups 2005-04-30 03:59:23 +00:00
cl_ngraph.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_parse.c o misc little cleanups 2005-04-30 03:59:23 +00:00
cl_pred.c o misc little cleanups 2005-04-30 03:59:23 +00:00
cl_screen.c fix a thinko pointed out by zenja-b 2004-05-08 23:27:05 +00:00
cl_skin.c Code style, people. Love it or leave it! 2003-03-21 21:25:44 +00:00
cl_slist.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
cl_sys_sdl.c be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
cl_sys_unix.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
cl_sys_win.c removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated. 2004-02-15 03:40:50 +00:00
cl_tent.c bring back the alpha setting for dlights (finally found out what it was 2004-05-03 06:21:39 +00:00
cl_view.c o misc little cleanups 2005-04-30 03:59:23 +00:00
com.c rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
crudefile.c oops, added append support to other functions that require it 2004-04-12 12:20:26 +00:00
game.c work towards a more secure qfs 2003-02-14 22:36:10 +00:00
locs.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
Makefile.am Disable libQFobject from being built or used, since it doesn't serve 2004-04-27 21:58:21 +00:00
master.c move qw/include/protocol.h to include/qw/protocol.h making life easier 2004-02-21 02:31:22 +00:00
net_packetlog.c fix logging of svc_deltapacketentities 2004-05-04 01:57:29 +00:00
pmove.c move the *_RecursiveHullCheck functions from pmovetst.c and world.c to MOD_TraceLine in libs/models/trace.c, at the same time rewriting the code to work itteratively rather than recursively. 2004-11-02 08:40:00 +00:00
pmovetst.c move the *_RecursiveHullCheck functions from pmovetst.c and world.c to MOD_TraceLine in libs/models/trace.c, at the same time rewriting the code to work itteratively rather than recursively. 2004-11-02 08:40:00 +00:00
sbar.c final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
sdl_link.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
skin.c nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a 2003-09-04 18:59:39 +00:00
sv_ccmds.c don't cause clients playing mvds to bail when console chats and fix a 2005-04-25 06:22:15 +00:00
sv_demo.c Serious mvd surgery. Interpolation of player position/angle is no longer 2005-04-27 09:54:37 +00:00
sv_ents.c o misc little cleanups 2005-04-30 03:59:23 +00:00
sv_gib.c mindHog's qfpython patch. GIB info string event callbacks and a compile fix 2003-05-16 16:17:24 +00:00
sv_init.c remove the time pointer (not really needed) 2004-11-09 22:32:00 +00:00
sv_main.c o misc little cleanups 2005-04-30 03:59:23 +00:00
sv_move.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_phys.c better command output redirection handling: maplist over rcon should show 2003-11-21 06:09:21 +00:00
sv_pr_cmds.c rename checkmove to tracebox. This is sort of Matthew T. Atkinson's 2005-04-26 02:52:51 +00:00
sv_pr_qwe.c add dynamic (freeable but unchangeable) strings 2004-11-11 09:40:00 +00:00
sv_progs.c remove the time pointer (not really needed) 2004-11-09 22:32:00 +00:00
sv_qtv.c more progress for qtv 2004-03-05 23:42:15 +00:00
sv_send.c Serious mvd surgery. Interpolation of player position/angle is no longer 2005-04-27 09:54:37 +00:00
sv_sys_unix.c allow the server to run when there's no input 2003-04-16 15:43:55 +00:00
sv_sys_win.c remove redundant calls to COM_InitArgv 2003-09-22 23:17:47 +00:00
sv_user.c o misc little cleanups 2005-04-30 03:59:23 +00:00
teamplay.c grievre's patch to enable fullbright skins, controlled rotation and server 2004-07-11 01:41:01 +00:00
world.c move the *_RecursiveHullCheck functions from pmovetst.c and world.c to MOD_TraceLine in libs/models/trace.c, at the same time rewriting the code to work itteratively rather than recursively. 2004-11-02 08:40:00 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00