quakeforge/qw
Bill Currie d24837af4a Make nails use temp entities.
While reading the code, I noticed the comment stating that qw projectiles
(nails) are really temp entities, so I decided to make that true. The
client now supports unlimited projectiles.
2010-12-01 17:15:28 +09:00
..
include Protocol 666/large map support from FitzQuake. 2010-11-26 16:20:05 +09:00
source Make nails use temp entities. 2010-12-01 17:15:28 +09:00
Makefile.am move the make dist stuff to the top level Makefile.am and get make dist to 2001-04-18 07:18:54 +00:00