quakeforge/libs/video/renderer/vulkan
Bill Currie cef81741eb [vulkan] Implement most of the 2D renderer
The console background is missing, and scaled vs unscaled (currently
always scaled) 2d, but otherwise everything seems to work. Lots of
places to clean up, though.
2021-01-14 00:44:34 +09:00
..
vkgen [vulkan] Generate handle get functions 2021-01-12 14:56:02 +09:00
barrier.c [vulkan] Remove missed preinitialized stages 2021-01-12 10:43:05 +09:00
buffer.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
command.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
descriptor.c [vulkan] Clean up some tangled dependencies 2021-01-04 17:26:39 +09:00
device.c [vulkan] Make a start on the 2D pipeline 2021-01-10 15:56:17 +09:00
image.c [vulkan] Abandon image "preinitialized" layout 2021-01-11 01:25:55 +09:00
instance.c [vulkan] Update the validation layer request 2021-01-05 17:46:03 +09:00
memory.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
namehack.h [renderer] Continue the job of merging SCR_UpdateScreen 2021-01-11 16:57:31 +09:00
passthrough.vert [vulkan] Add support for building and loading shaders 2020-12-23 14:32:29 +09:00
pipeline.c [vulkan] Destroy pipeline on shutdown 2021-01-05 23:54:22 +09:00
pushcolor.frag [vulkan] Add support for building and loading shaders 2020-12-23 14:32:29 +09:00
qfpipeline.plist [vulkan] Implement most of the 2D renderer 2021-01-14 00:44:34 +09:00
renderpass.c [vulkan] Fix some formtatting 2021-01-07 22:49:43 +09:00
shader.c [vulkan] Make a start on the 2D pipeline 2021-01-10 15:56:17 +09:00
staging.c [vulkan] Use the scrap for draw 2021-01-13 15:28:56 +09:00
swapchain.c Fix a pile of double semicolons 2021-01-09 20:42:23 +09:00
texture.c [vulkan] Use the scrap for draw 2021-01-13 15:28:56 +09:00
twod.frag [vulkan] Implement most of the 2D renderer 2021-01-14 00:44:34 +09:00
twod.vert [vulkan] Switch to float/normalized for pics 2021-01-12 13:51:41 +09:00
util.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [vulkan] Parse sampler definitions 2021-01-10 15:50:24 +09:00
vkparse.h [vulkan] Generate handle get functions 2021-01-12 14:56:02 +09:00
vkparse.plist [vulkan] Parse sampler definitions 2021-01-10 15:50:24 +09:00
vulkan_draw.c [vulkan] Implement most of the 2D renderer 2021-01-14 00:44:34 +09:00
vulkan_matrices.c [vulkan] Add some matrix buffers 2021-01-12 11:26:20 +09:00
vulkan_vid_common.c [vulkan] Get the 2D pipeline up and running 2021-01-12 11:27:41 +09:00