quakeforge/libs/gamecode/engine
Bill Currie cda6923ffa this seems to be all that's needed to make progs 64 bit clean (minus issues
with sizeof (int) != 4, but that's not the case on alpha)
2001-11-17 04:32:00 +00:00
..
.gitignore - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la 2001-08-21 22:34:20 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
pr_debug.c break out the backtrace code from PR_RunError into PR_DumpState and use 2001-10-08 03:46:44 +00:00
pr_edict.c this seems to be all that's needed to make progs 64 bit clean (minus issues 2001-11-17 04:32:00 +00:00
pr_exec.c fix printing of op_c for storeb 2001-11-15 19:36:40 +00:00
pr_opcode.c fixes for building on alpha (linux) 2001-11-16 01:09:17 +00:00
pr_strings.c - boundscheck static progs strings, and give proper errors for that 2001-09-28 23:34:49 +00:00