mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 08:50:58 +00:00
cd68455e46
They currently fail because for vector values, gcc casts the view, not the value, so vec4 cast to ivec4 simply views the bits as int rather than doing the actual conversion.
71 lines
2.5 KiB
Text
71 lines
2.5 KiB
Text
libs_gamecode_tests = \
|
|
libs/gamecode/test/test-conv0 \
|
|
libs/gamecode/test/test-double \
|
|
libs/gamecode/test/test-float \
|
|
libs/gamecode/test/test-int \
|
|
libs/gamecode/test/test-load \
|
|
libs/gamecode/test/test-long \
|
|
libs/gamecode/test/test-stack \
|
|
libs/gamecode/test/test-store \
|
|
libs/gamecode/test/test-unsigned \
|
|
libs/gamecode/test/test-vector
|
|
|
|
TESTS += $(libs_gamecode_tests)
|
|
|
|
check_PROGRAMS += $(libs_gamecode_tests)
|
|
|
|
EXTRA_DIST += head.c main.c
|
|
|
|
test_gamecode_libs= \
|
|
libs/gamecode/libQFgamecode.la \
|
|
libs/util/libQFutil.la
|
|
|
|
libs_gamecode_test_test_conv0_SOURCES= \
|
|
libs/gamecode/test/test-conv0.c
|
|
libs_gamecode_test_test_conv0_LDADD= $(test_gamecode_libs)
|
|
libs_gamecode_test_test_conv0_DEPENDENCIES= $(test_gamecode_libs)
|
|
|
|
libs_gamecode_test_test_double_SOURCES= \
|
|
libs/gamecode/test/test-double.c
|
|
libs_gamecode_test_test_double_LDADD= $(test_gamecode_libs)
|
|
libs_gamecode_test_test_double_DEPENDENCIES= $(test_gamecode_libs)
|
|
|
|
libs_gamecode_test_test_float_SOURCES= \
|
|
libs/gamecode/test/test-float.c
|
|
libs_gamecode_test_test_float_LDADD= $(test_gamecode_libs)
|
|
libs_gamecode_test_test_float_DEPENDENCIES= $(test_gamecode_libs)
|
|
|
|
libs_gamecode_test_test_int_SOURCES= \
|
|
libs/gamecode/test/test-int.c
|
|
libs_gamecode_test_test_int_LDADD= $(test_gamecode_libs)
|
|
libs_gamecode_test_test_int_DEPENDENCIES= $(test_gamecode_libs)
|
|
|
|
libs_gamecode_test_test_load_SOURCES= \
|
|
libs/gamecode/test/test-load.c
|
|
libs_gamecode_test_test_load_LDADD= $(test_gamecode_libs)
|
|
libs_gamecode_test_test_load_DEPENDENCIES= $(test_gamecode_libs)
|
|
|
|
libs_gamecode_test_test_long_SOURCES= \
|
|
libs/gamecode/test/test-long.c
|
|
libs_gamecode_test_test_long_LDADD= $(test_gamecode_libs)
|
|
libs_gamecode_test_test_long_DEPENDENCIES= $(test_gamecode_libs)
|
|
|
|
libs_gamecode_test_test_stack_SOURCES= \
|
|
libs/gamecode/test/test-stack.c
|
|
libs_gamecode_test_test_stack_LDADD= $(test_gamecode_libs)
|
|
libs_gamecode_test_test_stack_DEPENDENCIES= $(test_gamecode_libs)
|
|
|
|
libs_gamecode_test_test_store_SOURCES= \
|
|
libs/gamecode/test/test-store.c
|
|
libs_gamecode_test_test_store_LDADD= $(test_gamecode_libs)
|
|
libs_gamecode_test_test_store_DEPENDENCIES= $(test_gamecode_libs)
|
|
|
|
libs_gamecode_test_test_vector_SOURCES= \
|
|
libs/gamecode/test/test-vector.c
|
|
libs_gamecode_test_test_vector_LDADD= $(test_gamecode_libs)
|
|
libs_gamecode_test_test_vector_DEPENDENCIES= $(test_gamecode_libs)
|
|
|
|
libs_gamecode_test_test_unsigned_SOURCES= \
|
|
libs/gamecode/test/test-unsigned.c
|
|
libs_gamecode_test_test_unsigned_LDADD= $(test_gamecode_libs)
|
|
libs_gamecode_test_test_unsigned_DEPENDENCIES= $(test_gamecode_libs)
|