quakeforge/tools
Bill Currie ccfaeaf999 make wad extraction a little more useful by writing the known image formats
as pcx. (palette is written as pcx too, to make it easy to view)
2004-05-10 00:33:48 +00:00
..
3dfx_stub Add QFGL_WANT, and ability to handle non-required extensions. 2004-01-28 02:49:57 +00:00
bsp2img finally support png 2004-05-01 04:14:59 +00:00
carne Add support for named arguments in GIB functions and methods, fix a few 2003-10-19 00:51:47 +00:00
cross update for latest mingw and flex 2004-01-15 04:04:55 +00:00
cvs2cl update to current version 2001-12-18 06:53:49 +00:00
Forge bloody gcc deciding #import isn't good enough :P 2003-05-06 21:52:58 +00:00
gas2masm re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
gl_stub Add QFGL_WANT, and ability to handle non-required extensions. 2004-01-28 02:49:57 +00:00
misc ignore unknown stuff 2004-05-09 00:57:57 +00:00
pak make dist fixes 2004-02-03 03:22:48 +00:00
qfbsp has some issues, but support writting to stdout 2004-05-01 03:39:33 +00:00
qfcc handle #pragma gracefully (ie, ignore it) 2004-05-09 02:12:49 +00:00
qflight get the spotlight working 2004-03-25 05:41:33 +00:00
qfmodelgen Working towards merging q2 model, sprite, and map support. Check back in a few 2004-02-08 02:49:38 +00:00
qfvis fix a really stupid error (missing {}s) that caused vis data to basicly get 2004-03-19 02:20:47 +00:00
quaketoascii Add a clean target to quaketoascii's makefile. 2002-05-31 06:44:48 +00:00
qwaq move the OO runtime support code from libQFgamecode to libQFruamoko where 2004-01-16 08:02:31 +00:00
texpaint ignore some more files 2003-09-15 16:33:16 +00:00
wad make wad extraction a little more useful by writing the known image formats 2004-05-10 00:33:48 +00:00
wav make a little more useful 2003-05-23 20:21:43 +00:00
.gitignore add .vimrc 2002-07-18 18:00:46 +00:00
Makefile.am move zpak in with pak since they're intimately related 2004-01-28 05:29:47 +00:00